почти важно (#135)
* Add data field for id card microwave behaviour (#28087) * Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049) Move replacement chance to ReplacementAccentPrototype * Resolves Bible summon message being sent to all users (#28104) * Changed PopupEntity overload used to ensure message is only sent to user * Updated uid for PopupEntity call * Updating _popupSystem.PopupEntity call in AttemptSummon * Random book story generator refactor (#28082) * Randomized book overhaul * Fix prototype names * Improved setting paper content * Praise Ratvar * Fix activatable UI popup message spam (#28123) Fixed activatable UI popup message spam * Modify battery assert to avoid floating point errors (#28007) * Update component query benchmarks (#27967) * Add more component query benchmarks. * Rename benchmark * Use non-generic `TryComp()` for metadata & transform (#28133) * sleeper agent appear later into the round and only once (#28160) --------- Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
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@@ -577,7 +577,7 @@ namespace Content.Shared.Interaction
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Ignored? predicate = null,
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bool popup = false)
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{
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if (!TryComp<TransformComponent>(other, out var otherXform))
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if (!TryComp(other, out TransformComponent? otherXform))
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return false;
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return InRangeUnobstructed(origin, other, otherXform.Coordinates, otherXform.LocalRotation, range, collisionMask, predicate,
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@@ -640,7 +640,7 @@ namespace Content.Shared.Interaction
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fixtureA.FixtureCount > 0 &&
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TryComp<FixturesComponent>(other, out var fixtureB) &&
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fixtureB.FixtureCount > 0 &&
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TryComp<TransformComponent>(origin, out var xformA))
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TryComp(origin, out TransformComponent? xformA))
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{
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var (worldPosA, worldRotA) = xformA.GetWorldPositionRotation();
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var xfA = new Transform(worldPosA, worldRotA);
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