Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -200,7 +200,7 @@ namespace Content.Client.HUD
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// Escape
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_buttonEscapeMenu = new TopButton(escapeTexture, EngineKeyFunctions.EscapeMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open escape menu."),
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ToolTip = Loc.GetString("game-hud-open-escape-menu-button-tooltip"),
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MinSize = (70, 64),
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StyleClasses = {StyleBase.ButtonOpenRight}
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};
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@@ -212,7 +212,7 @@ namespace Content.Client.HUD
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// Character
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_buttonCharacterMenu = new TopButton(characterTexture, ContentKeyFunctions.OpenCharacterMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open character menu."),
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ToolTip = Loc.GetString("game-hud-open-character-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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@@ -225,7 +225,7 @@ namespace Content.Client.HUD
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// Inventory
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_buttonInventoryMenu = new TopButton(inventoryTexture, ContentKeyFunctions.OpenInventoryMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open inventory menu."),
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ToolTip = Loc.GetString("game-hud-open-inventory-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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@@ -238,7 +238,7 @@ namespace Content.Client.HUD
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// Crafting
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_buttonCraftingMenu = new TopButton(craftingTexture, ContentKeyFunctions.OpenCraftingMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open crafting menu."),
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ToolTip = Loc.GetString("game-hud-open-crafting-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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@@ -251,7 +251,7 @@ namespace Content.Client.HUD
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// Actions
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_buttonActionsMenu = new TopButton(actionsTexture, ContentKeyFunctions.OpenActionsMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open actions menu."),
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ToolTip = Loc.GetString("game-hud-open-actions-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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@@ -264,7 +264,7 @@ namespace Content.Client.HUD
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// Admin
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_buttonAdminMenu = new TopButton(adminTexture, ContentKeyFunctions.OpenAdminMenu, _inputManager)
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{
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ToolTip = Loc.GetString("Open admin menu."),
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ToolTip = Loc.GetString("game-hud-open-admin-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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@@ -277,7 +277,7 @@ namespace Content.Client.HUD
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// Sandbox
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_buttonSandboxMenu = new TopButton(sandboxTexture, ContentKeyFunctions.OpenSandboxWindow, _inputManager)
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{
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ToolTip = Loc.GetString("Open sandbox menu."),
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ToolTip = Loc.GetString("game-hud-open-sandbox-menu-button-tooltip"),
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MinSize = topMinSize,
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Visible = false,
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StyleClasses = {StyleBase.ButtonSquare}
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