Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -147,7 +147,7 @@ namespace Content.Server.Light.Components
|
||||
|
||||
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString($"The battery indicator displays: {BatteryStateText[State]}."));
|
||||
message.AddMarkup(Loc.GetString("emergency-light-component-on-examine",("batteryStateText", BatteryStateText[State])));
|
||||
}
|
||||
|
||||
public enum EmergencyLightState
|
||||
@@ -160,10 +160,10 @@ namespace Content.Server.Light.Components
|
||||
|
||||
public Dictionary<EmergencyLightState, string> BatteryStateText = new()
|
||||
{
|
||||
{ EmergencyLightState.Full, "[color=darkgreen]Full[/color]"},
|
||||
{ EmergencyLightState.Empty, "[color=darkred]Empty[/color]"},
|
||||
{ EmergencyLightState.Charging, "[color=darkorange]Charging[/color]"},
|
||||
{ EmergencyLightState.On, "[color=darkorange]Discharging[/color]"}
|
||||
{ EmergencyLightState.Full, "emergency-light-component-light-state-full" },
|
||||
{ EmergencyLightState.Empty, "emergency-light-component-light-state-empty" },
|
||||
{ EmergencyLightState.Charging, "emergency-light-component-light-state-charging" },
|
||||
{ EmergencyLightState.On, "emergency-light-component-light-state-on" }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -85,11 +85,11 @@ namespace Content.Server.Light.Components
|
||||
{
|
||||
if (Activated)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
|
||||
message.AddMarkup(Loc.GetString("handheld-light-component-on-examine-is-on-message"));
|
||||
}
|
||||
else
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("The light is currently [color=darkred]off[/color]."));
|
||||
message.AddMarkup(Loc.GetString("handheld-light-component-on-examine-is-off-message"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace Content.Server.Light.Components
|
||||
if (Cell == null)
|
||||
{
|
||||
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
|
||||
Owner.PopupMessage(user, Loc.GetString("Cell missing..."));
|
||||
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-missing-message"));
|
||||
UpdateLightAction();
|
||||
return false;
|
||||
}
|
||||
@@ -149,7 +149,7 @@ namespace Content.Server.Light.Components
|
||||
if (Wattage > Cell.CurrentCharge)
|
||||
{
|
||||
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
|
||||
Owner.PopupMessage(user, Loc.GetString("Dead cell..."));
|
||||
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-dead-message"));
|
||||
UpdateLightAction();
|
||||
return false;
|
||||
}
|
||||
@@ -177,12 +177,12 @@ namespace Content.Server.Light.Components
|
||||
|
||||
if (Owner.TryGetComponent(out ClothingComponent? clothing))
|
||||
{
|
||||
clothing.ClothingEquippedPrefix = on ? "on" : "off";
|
||||
clothing.ClothingEquippedPrefix = Loc.GetString(on ? "handheld-light-component-on-state" : "handheld-light-component-off-state");
|
||||
}
|
||||
|
||||
if (Owner.TryGetComponent(out ItemComponent? item))
|
||||
{
|
||||
item.EquippedPrefix = on ? "on" : "off";
|
||||
item.EquippedPrefix = Loc.GetString(on ? "handheld-light-component-on-state" : "handheld-light-component-off-state");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace Content.Server.Light.Components
|
||||
return;
|
||||
}
|
||||
|
||||
data.Text = Loc.GetString("Toggle light");
|
||||
data.Text = Loc.GetString("toggle-light-verb-get-data-text");
|
||||
}
|
||||
|
||||
protected override void Activate(IEntity user, HandheldLightComponent component)
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace Content.Server.Light.Components
|
||||
|
||||
void Burn()
|
||||
{
|
||||
Owner.PopupMessage(eventArgs.User, Loc.GetString("You burn your hand!"));
|
||||
Owner.PopupMessage(eventArgs.User, Loc.GetString("powered-light-component-burn-hand"));
|
||||
damageableComponent.ChangeDamage(DamageType.Heat, 20, false, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/lightburn.ogg", Owner);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user