Removed old Loc.GetString() use instances (#4155)

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Galactic Chimp
2021-06-21 02:13:54 +02:00
committed by GitHub
parent 4a46fbe6dd
commit 392b820796
523 changed files with 3082 additions and 1551 deletions

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using Content.Server.Objectives.Interfaces;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
@@ -10,9 +10,9 @@ namespace Content.Server.Objectives.Conditions
protected Mind.Mind? Target;
public abstract IObjectiveCondition GetAssigned(Mind.Mind mind);
public string Title => Loc.GetString("Kill {0}", Target?.OwnedEntity?.Name ?? "");
public string Title => Loc.GetString("objective-condition-kill-person-title", ("targetName", Target?.OwnedEntity?.Name ?? string.Empty));
public string Description => Loc.GetString("Do it however you like, just make sure they don't last the shift.");
public string Description => Loc.GetString("objective-condition-kill-person-description");
public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Weapons/Guns/Pistols/mk58_wood.rsi"), "icon");