Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -1,4 +1,4 @@
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using Content.Shared.Transform;
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using Content.Shared.Transform;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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@@ -32,7 +32,7 @@ namespace Content.Server.Transform.Verbs
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}
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data.Visibility = VerbVisibility.Visible;
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data.Text = Loc.GetString("Attach to grid");
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data.Text = Loc.GetString("attach-to-grandparent-verb-get-data-text");
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data.CategoryData = VerbCategories.Debug;
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}
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@@ -1,4 +1,4 @@
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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@@ -31,7 +31,7 @@ namespace Content.Server.Transform.Verbs
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}
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data.Visibility = VerbVisibility.Visible;
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data.Text = Loc.GetString("Attach to grid");
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data.Text = Loc.GetString("attach-to-grid-verb-get-data-text");
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data.CategoryData = VerbCategories.Debug;
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}
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@@ -1,4 +1,4 @@
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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@@ -31,7 +31,7 @@ namespace Content.Server.Transform.Verbs
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}
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data.Visibility = VerbVisibility.Visible;
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data.Text = Loc.GetString("Attach to self");
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data.Text = Loc.GetString("attach-to-self-verb-get-data-text");
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data.CategoryData = VerbCategories.Debug;
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}
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