Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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ame-controller-component-interact-no-hands-text = You have no hands.
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ame-controller-component-interact-using-no-hands-text = You have no hands.
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ame-controller-component-interact-using-nothing-in-hands-text = You have nothing in your hand!
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ame-controller-component-interact-using-already-has-jar = The controller already has a jar loaded.
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ame-controller-component-interact-using-success = You insert the jar into the fuel slot.
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ame-controller-component-interact-using-fail = You can't put that in the controller...
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## UI
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ame-window-title = Antimatter Control Unit
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ame-window-engine-status-label = Engine Status:
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ame-window-engine-injection-status-not-injecting-label = Not Injecting
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ame-window-engine-injection-status-injecting-label = Injecting...
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ame-window-toggle-injection-button = Toggle Injection
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ame-window-fuel-status-label = Fuel Status:
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ame-window-fuel-not-inserted-text = No fuel inserted
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ame-window-injection-amount-label = Injection amount:
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ame-window-refresh-parts-button = Refresh Parts
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ame-window-core-count-label = Core count:
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ame-window-toggle-injection-button = Toggle Injection
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ame-window-eject-button = Eject
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ame-window-increase-fuel-button = Increase
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ame-window-decrease-fuel-button = Decrease
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@@ -0,0 +1,2 @@
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ame-part-component-interact-using-no-hands = You have no hands.
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ame-part-component-shielding-already-present = Shielding is already there!
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