Removed old Loc.GetString() use instances (#4155)

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Galactic Chimp
2021-06-21 02:13:54 +02:00
committed by GitHub
parent 4a46fbe6dd
commit 392b820796
523 changed files with 3082 additions and 1551 deletions

View File

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## SpaceVillainGame
space-villain-game-player-attack-message = You attack {$enemyName} for {$attackAmount}!
space-villain-game-player-heal-message = You use {$magicPointAmount} magic to heal for {$healAmount} damage!
space-villain-game-player-recharge-message = You regain {$regainedPoints} points
space-villain-game-player-wins-message = You won!
space-villain-game-enemy-dies-message = {$enemyName} dies.
space-villain-game-player-loses-message = You lost!
space-villain-game-enemy-cheers-message = {$enemyName} cheers.
space-villain-game-enemy-dies-with-player-message = {$enemyName} dies, but takes you with him.
space-villain-game-enemy-throws-bomb-message = {$enemyName} throws a bomb, exploding you for {$damageReceived} damage!
space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
space-villain-game-enemy-heals-message = {$enemyName} heals for {healedAmount} health!
space-villain-game-enemy-steals-player-power-message = {$enemyName} steals {$stolenAmount} of your power!
space-villain-game-enemy-attacks-message = {$enemyName} attacks you for {$damageDealt} damage!