Removed old Loc.GetString() use instances (#4155)

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Galactic Chimp
2021-06-21 02:13:54 +02:00
committed by GitHub
parent 4a46fbe6dd
commit 392b820796
523 changed files with 3082 additions and 1551 deletions

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## Entity
chem-master-component-activate-no-hands = You have no hands.
chem-master-component-interact-using-no-hands = You have no hands.
chem-master-component-interact-using-nothing-in-hands = You have nothing in your hand!
chem-master-component-has-beaker-already-message = This ChemMaster already has a container in it.
chem-master-component-container-too-large-message = The {$container} is too large for the ChemMaster!
chem-master-component-cannot-put-entity-message = You can't put {entity} in the ChemMaster!
## Bound UI
chem-master-bound-user-interface-title = ChemMaster 4000
## UI
chem-master-window-container-label = Container
chem-master-window-eject-button = Eject
chem-master-window-no-container-loaded-text = No container loaded.
chem-master-window-buffer-text = Buffer
chem-master-window-buffer-label = buffer:
chem-master-window-buffer-all-amount = All
chem-master-window-buffer-empty-text = Buffer empty.
chem-master-window-transfer-button = Transfer
chem-master-window-discard-button = Discard
chem-master-window-packaging-text = Packaging
chem-master-window-pills-label = Pills:
chem-master-window-max-pills-volume-text = max 50u/each
chem-master-window-max-bottle-volume-text = max 30u/each
chem-master-window-create-pill-button = Create
chem-master-window-create-bottle-button = Create
cham-master-window-bottles-label = Bottles:
chem-master-window-unknown-reagent-text = Unknown reagent
## Eject beaker verb
eject-beaker-verb-get-data-text = Eject Beaker

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## UI
hypospray-volume-text = Volume: [color=white]{$currentVolume}/{$totalVolume}[/color]
## Entity
hypospray-component-inject-other-message = You inject {$other}.
hypospray-component-inject-self-message = You inject yourself.
hypospray-component-inject-self-clumsy-message = Oops! You injected yourself.
hypospray-component-empty-message = It's empty!
hypospray-component-feel-prick-message = You feel a tiny prick!
hypospray-component-transfer-already-full-message = {$owner} is already full!

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## UI
injector-draw-text = Draw
injector-inject-text = Inject
injector-invalid-injector-toggle-mode = Invalid
injector-volume-label = Volume: [color=white]{$currentVolume}/{$totalVolume}[/color] | [color=white]{$modeString}[/color]
## Entity
injector-component-drawing-text = Now drawing
injector-component-injecting-text = Now injecting
injector-component-cannot-transfer-message = You aren't able to transfer to {$owner}!
injector-component-cannot-draw-message = You aren't able to draw from {$owner}!
injector-component-cannot-inject-message = You aren't able to inject to {$owner}!
injector-component-inject-success-message = You inject {$amount}u into {$target}!
injector-component-transfer-success-message = You transfer {$amount}u into {$target}.
injector-component-draw-success-message = You draw {$amount}u from {$target}.
injector-component-target-already-full-message = {$target} is already full!
injector-component-target-is-empty-message = {$target} is empty!

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## Entity
pill-component-cannot-eat-more-message = You can't eat any more!
pill-component-swallow-success-message = You swallow the pill.

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## Entity
reagent-dispenser-component-activate-no-hands = You have no hands.
reagent-dispenser-component-interact-using-no-hands = You have no hands.
reagent-dispenser-component-interact-using-nothing-in-hands = You have nothing in your hand!
reagent-dispenser-component-has-container-already-message = This dispenser already has a container in it.
reagent-dispenser-component-container-too-large-message = The {$container} is too large for the ChemMaster!
reagent-dispenser-component-cannot-put-entity-message = You can't put {$entity} in the dispenser!
reagent-dispenser-component-cannot-fit-message = That can't fit in the dispenser.
## Bound UI
reagent-dispenser-bound-user-interface-title = Reagent dispenser
## UI
reagent-dispenser-window-amount-to-dispense-label = Amount
reagent-dispenser-window-container-label = Container:
reagent-dispenser-window-clear-button = Clear
reagent-dispenser-window-eject-button = Eject
reagent-dispenser-window-no-container-loaded-text = No container loaded.
reagent-dispenser-window-reagent-name-not-found-text = Reagent name not found
reagent-dispenser-window-unknown-reagent-text = Unknown reagent
reagent-dispenser-window-quantity-label-text = {$quantity}u

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rehydratable-component-expands-message = {$owner} expands!

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solution-transfer-component-fill-to-brim-message = You fill {$owner} to the brim with {$amount}u from {$target}
solution-transfer-component-fill--message = You fill {$owner} with {$amount}u from {$target}
solution-transfer-component-transfer-success-message = You transfer {$amount}u to {$target}.
solution-transfer-component-do-transfer-component-is-empty = {$entity} is empty!
solution-transfer-component-do-transfer-component-is-full = {$entity} is full!

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shared-solution-container-component-on-examine-empty-container = Contains no chemicals.
shared-solution-container-component-on-examine-main-text = It contains a [color={$color}]{$desc}[/color] {wordedAmount}
shared-solution-container-component-on-examine-worded-amount-one-reagent = chemical.
shared-solution-container-component-on-examine-worded-amount-multiple-reagents = mixture of chemicals.