Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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construction-presenter-category-all = All
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construction-presenter-to-craft = {$step-number}. To craft this item, you need:
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construction-presenter-to-build = {$step-number}. To build this, first you need:
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construction-presenter-material-first-step = {$amount}x {$material}
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construction-presenter-material-step = {$step-number}. Add {$amount}x {$material}.
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construction-presenter-material-substep = {$step-number}.{$parallel-number}.{$substep-number}. Add {$amount}x {$material}.
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construction-presenter-tool-step = {$step-number}. Use a {$tool}.
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construction-presenter-tool-substep = {$step-number}.{$parallel-number}.{$substep-number}. Use a {$tool}.
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construction-presenter-arbitrary-step = {$step-number}. Add {$name}.
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construction-presenter-arbitrary-substep = {$step-number}.{$parallel-number}.{$substep-number}. Add {$name}.
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construction-presenter-nested-step = {$step-number}. In parallel...
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## ConstructionMenu.xaml.cs
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construction-menu-title = Construction
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construction-menu-place-ghost = Place construction ghost
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construction-menu-clear-all = Clear All
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construction-menu-eraser-mode = Eraser Mode
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construction-menu-title = Construction
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construction-menu-craft = Craft
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