Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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cream-pied-component-on-hit-by-message = You have been creamed by {$thrower}!
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cream-pied-component-on-hit-by-message-others = {$owner} has been creamed by {$thrower}!
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drink-component-on-use-is-empty = {$owner} is empty!
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drink-component-on-examine-is-empty = Empty
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drink-component-on-examine-is-opened = Opened
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drink-component-on-examine-details-text = [color={$colorName}]{$text}[/color]
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drink-component-try-use-drink-not-open = Open {$owner} first!
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drink-component-try-use-drink-is-empty = {$entity} is empty!
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drink-component-try-use-drink-cannot-drink = You can't drink {$owner}!
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drink-component-try-use-drink-had-enough = You've had enough {$owner}!
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drink-component-try-use-drink-success-slurp = Slurp
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### Interaction Messages
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# When trying to eat food without the required utensil
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food-you-need-utensil = You need to use a {$utensil} to eat that!
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# When trying to eat food without the required utensil... but you gotta hold it
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food-you-need-to-hold-utensil = You need to be holding a {$utensil} to eat that!
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food-you-cannot-eat-any-more = You can't eat any more!
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food-nom = Nom
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## Entity
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food-component-try-use-food-is-empty = {$entity} is empty!
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sliceable-food-component-on-examine-remaining-slices-text = There are {$remainingCount} slices remaining.
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