Plushie sounds (#16704)
* Initial commit Plushies now emit the squeak sound on impact and don't when falling on the ground. * Added Sound Files * Added attributions * Added source to attributions.yml
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Resources/Audio/Items/Toys/ToyFall1.ogg
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Resources/Audio/Items/Toys/ToyFall1.ogg
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Resources/Audio/Items/Toys/ToyFall2.ogg
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Resources/Audio/Items/Toys/ToyFall2.ogg
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@@ -37,3 +37,8 @@
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license: "CC-BY-SA-3.0"
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license: "CC-BY-SA-3.0"
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copyright: "Created by SamKolber, shortened and converted to OGG and mono"
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copyright: "Created by SamKolber, shortened and converted to OGG and mono"
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source: "https://freesound.org/people/SamKolber/sounds/210022/"
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source: "https://freesound.org/people/SamKolber/sounds/210022/"
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- files: ["Toys/toyfall1.ogg, Toys/toyfall2.ogg"]
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license: "CC0-1.0"
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copyright: "Created by HighTechPuddle"
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source: "https://github.com/HighTechPuddle/space-station-14"
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@@ -11,12 +11,15 @@
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- type: EmitSoundOnUse
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- type: EmitSoundOnUse
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sound:
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sound:
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collection: ToySqueak
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collection: ToySqueak
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- type: EmitSoundOnLand
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sound:
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collection: ToySqueak
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- type: EmitSoundOnActivate
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- type: EmitSoundOnActivate
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sound:
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sound:
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collection: ToySqueak
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collection: ToySqueak
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- type: EmitSoundOnCollide
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sound:
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collection: ToySqueak
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- type: EmitSoundOnLand
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sound:
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collection: ToyFall
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- type: ItemCooldown
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- type: ItemCooldown
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- type: UseDelay
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- type: UseDelay
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delay: 1.0
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delay: 1.0
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@@ -9,3 +9,9 @@
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id: ShellEject
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id: ShellEject
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files:
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files:
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- "/Audio/Weapons/Guns/Casings/shotgun_fall.ogg"
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- "/Audio/Weapons/Guns/Casings/shotgun_fall.ogg"
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- type: soundCollection
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id: ToyFall
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files:
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- "/Audio/Items/Toys/ToyFall1.ogg"
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- "/Audio/Items/Toys/ToyFall2.ogg"
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