Merge pull request #1660 from juliangiebel/bug/anchoring-reagent-dispenser

This commit is contained in:
Pieter-Jan Briers
2020-08-17 17:54:21 +02:00
committed by GitHub
4 changed files with 13 additions and 2 deletions

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@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -12,6 +13,12 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// </summary>
public interface IInteractUsing
{
/// <summary>
/// The interaction priority. Higher numbers get called first.
/// </summary>
/// <value>Priority defaults to 0</value>
int Priority => 0;
/// <summary>
/// Called when using one object on another when user is in range of the target entity.
/// </summary>