перенос общих файлов из папки White в _White
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@@ -5,7 +5,7 @@ using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.GameTicking;
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using Content.Shared.Roles;
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using Content.Shared.White;
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using Content.Shared._White;
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using Robust.Server.Player;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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@@ -4,7 +4,7 @@ using Content.Server.Station.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using System.Text;
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using Content.Shared.White;
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using Content.Shared._White;
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namespace Content.Server.GameTicking
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{
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@@ -23,7 +23,7 @@ using Robust.Shared.Utility;
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using Content.Server._White.PandaSocket.Main;
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using Content.Server._White.Reputation;
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using Content.Server._White.Stalin;
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using Content.Shared.White;
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using Content.Shared._White;
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namespace Content.Server.GameTicking
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{
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@@ -19,7 +19,7 @@ using Content.Shared.Mind;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using Content.Shared.Roles.Jobs;
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using Content.Shared.White;
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using Content.Shared._White;
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using JetBrains.Annotations;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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@@ -28,7 +28,7 @@ using Content.Server._White.Administration;
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using Content.Server._White.AspectsSystem.Aspects;
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using Content.Server._White.AspectsSystem.Aspects.Components;
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using Content.Server._White.Reputation;
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using Content.Shared.White.Mood;
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using Content.Shared._White.Mood;
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namespace Content.Server.GameTicking.Rules;
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