перенос общих файлов из папки White в _White
This commit is contained in:
@@ -2,7 +2,7 @@ using Content.Client.Administration.Managers;
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using Content.Client.Ghost;
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using Content.Shared.Administration;
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using Content.Shared.Chat;
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using Content.Shared.White.Cult;
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using Content.Shared._White.Cult;
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using Robust.Client.Console;
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using Robust.Client.Player;
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using Robust.Shared.Utility;
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@@ -1,6 +1,6 @@
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using Robust.Client.Player;
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using Robust.Shared.Console;
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using Content.Shared.White.EntityHealthBar;
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using Content.Shared._White.EntityHealthBar;
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namespace Content.Client.Commands
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{
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@@ -1,4 +1,4 @@
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using Content.Shared.White;
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using Content.Shared._White;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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@@ -1,6 +1,6 @@
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using Content.Client.Audio;
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using Content.Shared.CCVar;
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using Content.Shared.White;
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using Content.Shared._White;
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using Robust.Client.Audio;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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@@ -1,6 +1,6 @@
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using Content.Shared.CCVar;
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using Content.Shared.HUD;
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using Content.Shared.White;
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using Content.Shared._White;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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@@ -7,7 +7,7 @@ using Content.Shared.Overlays;
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using Content.Shared.PDA;
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using Content.Shared.StatusIcon;
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using Content.Shared.StatusIcon.Components;
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using Content.Shared.White.CriminalRecords;
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using Content.Shared._White.CriminalRecords;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Overlays;
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@@ -3,7 +3,7 @@ using Content.Client.Chat.Managers;
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using Content.Shared.Chat;
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using Content.Shared.GameTicking;
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using Content.Shared.Popups;
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using Content.Shared.White;
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using Content.Shared._White;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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@@ -13,7 +13,7 @@ using Content.Client.UserInterface.Systems.MenuBar.Widgets;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Input;
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using Content.Shared.White;
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using Content.Shared._White;
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using JetBrains.Annotations;
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using Robust.Client.Audio;
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using Robust.Client.Graphics;
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@@ -18,10 +18,10 @@ using Content.Shared.Damage.ForceSay;
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using Content.Shared.Examine;
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using Content.Shared.Input;
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using Content.Shared.Radio;
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using Content.Shared.White;
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using Content.Shared.White.Utils;
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using Content.Shared.White.Cult;
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using Content.Shared.White.Cult.Systems;
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using Content.Shared._White;
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using Content.Shared._White.Utils;
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using Content.Shared._White.Cult;
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using Content.Shared._White.Cult.Systems;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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@@ -1,5 +1,5 @@
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using System.Linq;
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using Content.Shared.White.TTS;
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using Content.Shared._White.TTS;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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@@ -1,7 +1,10 @@
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using Content.Shared._White.Administration;
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using Content.Shared.Popups;
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using Content.Shared.White.Administration;
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using Content.Shared._White.Administration;
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using Robust.Client.Console;
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using Robust.Client.GameObjects;
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using InvisibilityComponent = Content.Shared._White.Administration.InvisibilityComponent;
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using ToggleInvisibilityActionEvent = Content.Shared._White.Administration.ToggleInvisibilityActionEvent;
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namespace Content.Client._White.Administration;
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@@ -1,10 +1,10 @@
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using System.Numerics;
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using Content.Shared.White.Animations;
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using Content.Shared._White.Animations;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.GameStates;
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using static Content.Shared.White.Animations.EmoteAnimationComponent;
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using static Content.Shared._White.Animations.EmoteAnimationComponent;
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namespace Content.Client._White.Animations;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.AuthPanel;
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using Content.Shared._White.AuthPanel;
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namespace Content.Client._White.AuthPanel;
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@@ -6,7 +6,7 @@ using Content.Shared.CCVar;
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using Content.Shared.PDA;
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using Content.Shared.Roles;
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using Content.Shared.Verbs;
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using Content.Shared.White.CharacterExamine;
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using Content.Shared._White.CharacterExamine;
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using Robust.Shared.Configuration;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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@@ -1,5 +1,5 @@
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using Content.Client._White.UserInterface.Radial;
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using Content.Shared.White.CheapSurgery;
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using Content.Shared._White.CheapSurgery;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.CheapSurgery;
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@@ -1,5 +1,5 @@
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using Content.Shared.StationRecords;
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using Content.Shared.White.CriminalRecords;
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using Content.Shared._White.CriminalRecords;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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@@ -1,6 +1,6 @@
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.StationRecords;
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using Content.Shared.White.CriminalRecords;
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using Content.Shared._White.CriminalRecords;
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namespace Content.Client._White.CriminalRecords.UI;
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@@ -7,7 +7,7 @@ using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using Content.Shared.StationRecords;
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using Content.Shared.White.CriminalRecords;
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using Content.Shared._White.CriminalRecords;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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@@ -1,5 +1,5 @@
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using Content.Shared.Weapons.Ranged.Systems;
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using Content.Shared.White.Crossbow;
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using Content.Shared._White.Crossbow;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.Crossbow;
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@@ -1,5 +1,5 @@
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using System.Numerics;
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using Content.Shared.White.Cult;
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using Content.Shared._White.Cult;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Shared.Enums;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.Items;
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using Content.Shared._White.Cult.Items;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.Cult.Items.VeilShifter;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.Items;
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using Content.Shared._White.Cult.Items;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.Cult.Items.VoidTorch;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult;
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using Content.Shared._White.Cult;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.Pentagram;
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using Content.Shared._White.Cult.Pentagram;
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using Robust.Shared.GameStates;
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namespace Content.Client._White.Cult;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.Pylon;
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using Content.Shared._White.Cult.Pylon;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.Cult.Pylon;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult;
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using Content.Shared._White.Cult;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Player;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult;
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using Content.Shared._White.Cult;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.Cult.Structures;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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using JetBrains.Annotations;
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namespace Content.Client._White.Cult.UI.Altar;
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@@ -1,7 +1,7 @@
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using System.Linq;
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using Content.Client._White.UserInterface.Radial;
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using Content.Shared.White.Cult.Runes.Components;
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.Runes.Components;
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using Content.Shared._White.Cult.UI;
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using Robust.Client.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -1,6 +1,6 @@
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using Content.Client._White.UserInterface.Radial;
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using Content.Shared.White.Cult;
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult;
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using Content.Shared._White.Cult.UI;
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using Robust.Shared.Prototypes;
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namespace Content.Client._White.Cult.UI.CultistFactory;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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using Robust.Shared.Prototypes;
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namespace Content.Client._White.Cult.UI.ListViewSelector;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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namespace Content.Client._White.Cult.UI.NameSelector;
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@@ -1,7 +1,7 @@
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using Content.Client._White.UserInterface.Radial;
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using Content.Shared.Actions;
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using Content.Shared.White.Cult;
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using Content.Shared.White.Cult.Components;
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using Content.Shared._White.Cult;
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using Content.Shared._White.Cult.Components;
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using Robust.Client.Utility;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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@@ -2,7 +2,7 @@
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using Content.Client.Construction;
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using Content.Shared.Construction.Prototypes;
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using Content.Shared.Popups;
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using Content.Shared.White.Cult.Structures;
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using Content.Shared._White.Cult.Structures;
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using Robust.Client.Placement;
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using Robust.Client.Player;
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using Robust.Shared.Enums;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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namespace Content.Client._White.Cult.UI.SummonCultistList;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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namespace Content.Client._White.Cult.UI.TeleportRunesList;
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@@ -2,7 +2,7 @@
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using Content.Client._White.Cult.UI.TeleportRunesList;
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using Content.Client.Eui;
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using Content.Shared.Eui;
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using Content.Shared.White.Cult.UI;
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using Content.Shared._White.Cult.UI;
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namespace Content.Client._White.Cult.UI.TeleportSpell;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Cult.Items;
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using Content.Shared._White.Cult.Items;
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using Robust.Shared.Prototypes;
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namespace Content.Client._White.Cult.UI.Torch;
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@@ -1,6 +1,6 @@
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using System.Numerics;
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using Content.Shared.Ghost;
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using Content.Shared.White.CustomGhostSystem;
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using Content.Shared._White.CustomGhostSystem;
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using Robust.Client.GameObjects;
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namespace Content.Client._White.CustomGhostSpriteSystem;
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@@ -1,5 +1,5 @@
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using System.Text.RegularExpressions;
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using Content.Shared.White.Economy;
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using Content.Shared._White.Economy;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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@@ -1,6 +1,6 @@
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using Content.Client.UserInterface.Fragments;
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using Content.Shared.CartridgeLoader;
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using Content.Shared.White.Economy;
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using Content.Shared._White.Economy;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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@@ -1,6 +1,6 @@
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using System.Text.RegularExpressions;
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using Content.Client.Message;
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using Content.Shared.White.Economy;
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using Content.Shared._White.Economy;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Economy;
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using Content.Shared._White.Economy;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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@@ -3,7 +3,7 @@ using Content.Shared.Access.Components;
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using Content.Shared.Humanoid;
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using Content.Shared.Inventory;
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using Content.Shared.PDA;
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using Content.Shared.White.CriminalRecords;
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using Content.Shared._White.CriminalRecords;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Shared.Enums;
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@@ -2,7 +2,7 @@ using Content.Shared.GameTicking;
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using Content.Shared.Humanoid;
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using Content.Shared.IdentityManagement.Components;
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using Content.Shared.Inventory;
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using Content.Shared.White.EntityCrimeRecords;
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using Content.Shared._White.EntityCrimeRecords;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Enums;
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@@ -1,5 +1,5 @@
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using Content.Shared.GameTicking;
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using Content.Shared.White.EntityHealthBar;
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using Content.Shared._White.EntityHealthBar;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Player;
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|
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@@ -1,6 +1,6 @@
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using Content.Shared.GameTicking;
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using Content.Shared.Inventory;
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using Content.Shared.White.EntityJobInfo;
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using Content.Shared._White.EntityJobInfo;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Player;
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|
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@@ -1,5 +1,5 @@
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using Content.Client.Eui;
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using Content.Shared.White.GhostRecruitment;
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using Content.Shared._White.GhostRecruitment;
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using Robust.Client.Graphics;
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namespace Content.Client._White.GhostRecruitment;
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@@ -1,7 +1,7 @@
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using Content.Client.Items;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.White.Item.Tricorder;
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using Content.Shared._White.Item.Tricorder;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameStates;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.JoinQueue;
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using Content.Shared._White.JoinQueue;
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using Robust.Client.State;
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using Robust.Shared.Network;
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@@ -1,4 +1,4 @@
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using Content.Shared.White.JoinQueue;
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using Content.Shared._White.JoinQueue;
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using Robust.Client.Audio;
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using Robust.Client.Console;
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using Robust.Client.State;
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|
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Jukebox;
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using Content.Shared._White.Jukebox;
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namespace Content.Client._White.Jukebox;
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@@ -1,5 +1,5 @@
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using Content.Shared.Popups;
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using Content.Shared.White.Jukebox;
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using Content.Shared._White.Jukebox;
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using Robust.Client.UserInterface.Controls;
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namespace Content.Client._White.Jukebox;
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@@ -1,5 +1,5 @@
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using System.Linq;
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using Content.Shared.White.Jukebox;
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using Content.Shared._White.Jukebox;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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|
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@@ -1,4 +1,4 @@
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using Content.Shared.White.Jukebox;
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using Content.Shared._White.Jukebox;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.XAML;
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|
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@@ -1,7 +1,7 @@
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using Content.Shared.GameTicking;
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using Content.Shared.Physics;
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using Content.Shared.White;
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using Content.Shared.White.Jukebox;
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using Content.Shared._White;
|
||||
using Content.Shared._White.Jukebox;
|
||||
using Robust.Client.Audio;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Player;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.White.Jukebox;
|
||||
using Content.Shared._White.Jukebox;
|
||||
|
||||
namespace Content.Client._White.Jukebox;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Text.RegularExpressions;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared.White.Jukebox;
|
||||
using Content.Shared._White;
|
||||
using Content.Shared._White.Jukebox;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.Jukebox;
|
||||
using Content.Shared._White.Jukebox;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ using Content.Client.Administration.Managers;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.UserInterface.Systems.MenuBar.Widgets;
|
||||
using Content.Shared.Humanoid;
|
||||
using Content.Shared.White.MeatyOre;
|
||||
using Content.Shared._White.MeatyOre;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface.Controllers;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.Medical.BodyScanner;
|
||||
using Content.Shared._White.Medical.BodyScanner;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Client._White.Medical.BodyScanner
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.White.Medical.BodyScanner;
|
||||
using Content.Shared._White.Medical.BodyScanner;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.Overlays;
|
||||
using Content.Shared._White.Overlays;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Enums;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.White.Overlays;
|
||||
using Content.Shared._White.Overlays;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.White.Overlays;
|
||||
using Content.Shared._White.Overlays;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
@@ -5,8 +5,8 @@ using Content.Client.Gameplay;
|
||||
using Content.Client.Popups;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Tag;
|
||||
using Content.Shared.White.Radials;
|
||||
using Content.Shared.White.Radials.Systems;
|
||||
using Content.Shared._White.Radials;
|
||||
using Content.Shared._White.Radials.Systems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
@@ -2,7 +2,7 @@ using Content.Client._White.UserInterface.Radial;
|
||||
using Content.Client.CombatMode;
|
||||
using Content.Client.ContextMenu.UI;
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Shared.White.Radials;
|
||||
using Content.Shared._White.Radials;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controllers;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared.White.Reputation;
|
||||
using Content.Shared._White.Reputation;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Client._White.Reputation;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared.White.Sponsors;
|
||||
using Content.Shared._White.Sponsors;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Client._White.Sponsors;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Client._White.Stalin.StalinUi;
|
||||
using Content.Shared.White.SaltedYayca;
|
||||
using Content.Shared._White.SaltedYayca;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Shared.White.Supermatter.Components;
|
||||
using Content.Shared.White.Supermatter.Systems;
|
||||
using Content.Shared._White.Supermatter.Components;
|
||||
using Content.Shared._White.Supermatter.Systems;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client._White.Supermatter.Systems;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
using Content.Client._White.Sponsors;
|
||||
using Content.Client._White.TTS;
|
||||
using Content.Shared.Preferences;
|
||||
using Content.Shared.White.TTS;
|
||||
using Content.Shared._White.TTS;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Client.Preferences.UI;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.TTS;
|
||||
using Content.Shared._White.TTS;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Client._White.TTS;
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared.White.TTS;
|
||||
using Content.Shared._White;
|
||||
using Content.Shared._White.TTS;
|
||||
using Robust.Client.Audio;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Audio.Sources;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Client._White.Trail.Line.Manager;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Client._White.Trail.SplineRenderer;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.Client._White.Trail.Line.Manager;
|
||||
|
||||
@@ -2,9 +2,9 @@ using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Content.Client._White.Trail.SplineRenderer;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Spline.Linear;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Spline.Linear;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Trail;
|
||||
|
||||
namespace Content.Client._White.Trail.SplineRenderer;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Vector4 = Robust.Shared.Maths.Vector4;
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using Content.Client._White.Trail.Line;
|
||||
using Content.Client._White.Trail.Line.Manager;
|
||||
using Content.Client._White.Trail.SplineRenderer;
|
||||
using Content.Shared.White.Spline;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Spline;
|
||||
using Content.Shared._White.Trail;
|
||||
|
||||
namespace Content.Client._White.Trail;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Client._White.Trail.Line.Manager;
|
||||
using Content.Shared.White.Trail;
|
||||
using Content.Shared._White.Trail;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
@@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Database;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.White;
|
||||
using Content.Server._White;
|
||||
using Content.Server._White.PandaSocket.Interfaces;
|
||||
using Content.Server._White.PandaSocket.Main;
|
||||
using Content.Shared.CCVar;
|
||||
|
||||
@@ -2,7 +2,7 @@ using Content.Shared.Arcade;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Random;
|
||||
using System.Linq;
|
||||
using Content.Shared.White.Mood;
|
||||
using Content.Shared._White.Mood;
|
||||
|
||||
namespace Content.Server.Arcade.BlockGame;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.White.Mood;
|
||||
using Content.Shared._White.Mood;
|
||||
using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
@@ -7,7 +7,7 @@ using Content.Shared.Database;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Content.Shared.White.Mood;
|
||||
using Content.Shared._White.Mood;
|
||||
using Robust.Shared.Containers;
|
||||
|
||||
namespace Content.Server.Atmos.EntitySystems
|
||||
|
||||
@@ -21,7 +21,7 @@ using Content.Shared.Timing;
|
||||
using Content.Shared.Toggleable;
|
||||
using Content.Shared.Weapons.Melee.Events;
|
||||
using Robust.Server.Audio;
|
||||
using Content.Shared.White.Mood;
|
||||
using Content.Shared._White.Mood;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Components;
|
||||
|
||||
@@ -15,7 +15,7 @@ using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Timing;
|
||||
using Content.Shared.Verbs;
|
||||
using Content.Shared.White.Mood;
|
||||
using Content.Shared._White.Mood;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
@@ -21,8 +21,8 @@ using Content.Shared.Mobs; // WD
|
||||
using Content.Shared.Mobs.Components; // WD
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Popups; // WD
|
||||
using Content.Shared.White.CPR.Events;
|
||||
using Content.Shared.White.Mood; // WD
|
||||
using Content.Shared._White.CPR.Events;
|
||||
using Content.Shared._White.Mood; // WD
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.Audio; // WD
|
||||
using Robust.Shared.Audio; // WD
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.White.Cult;
|
||||
using Content.Shared._White.Cult;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Enums;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using Content.Server.Administration;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ using Content.Shared.CCVar;
|
||||
using Content.Shared.Chat;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Asynchronous;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
@@ -23,9 +23,9 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Players;
|
||||
using Content.Shared.Radio;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Content.Shared.Speech;
|
||||
using Content.Shared.White.Cult;
|
||||
using Content.Shared._White.Cult;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
|
||||
@@ -18,7 +18,7 @@ using Content.Shared.Communications;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Emag.Components;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Configuration;
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ using Content.Server._White.Sponsors;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.Players.PlayTimeTracking;
|
||||
using Content.Shared.White;
|
||||
using Content.Shared._White;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
@@ -7,7 +7,7 @@ using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.White;
|
||||
using Content.Server._White;
|
||||
using Content.Server.IP;
|
||||
using Content.Shared.CCVar;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user