Шейдер ударной волны для взрывов (#633)

* Adds shock wave shader (#2631)

Co-authored-by: DOOM <N/A>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>

* add explosive shockwave

* add shockwave to fireball

* wd edit

* cleanup

* remove exgreande beeping sound

---------

Co-authored-by: Vero <73014819+vero5123@users.noreply.github.com>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
This commit is contained in:
ThereDrD
2024-08-17 23:59:11 +03:00
committed by GitHub
parent ad5ebecbd6
commit 3a6b3ee1f4
36 changed files with 468 additions and 23 deletions

View File

@@ -1,7 +1,6 @@
using Content.Client._White.Chat;
using Content.Client._White.JoinQueue;
using Content.Client._White.Jukebox;
using Content.Client._White.Overlays;
using Content.Client._White.Reputation;
using Content.Client._White.Sponsors;
using Content.Client._White.Stalin;
@@ -10,7 +9,6 @@ using Content.Client.Administration.Managers;
using Content.Client.Changelog;
using Content.Client.Chat.Managers;
using Content.Client.Eui;
using Content.Client.Flash;
using Content.Client.Fullscreen;
using Content.Client.GhostKick;
using Content.Client.Guidebook;
@@ -26,6 +24,7 @@ using Content.Client.Radiation.Overlays;
using Content.Client.Replay;
using Content.Client.Screenshot;
using Content.Client.Singularity;
using Content.Client._White.Explosion;
using Content.Client.Stylesheets;
using Content.Client.Viewport;
using Content.Client.Voting;
@@ -179,6 +178,7 @@ namespace Content.Client.Entry
_parallaxManager.LoadDefaultParallax();
_overlayManager.AddOverlay(new SingularityOverlay());
_overlayManager.AddOverlay(new ExplosionShockWaveOverlay());
_overlayManager.AddOverlay(new RadiationPulseOverlay());
// _overlayManager.AddOverlay(new GrainOverlay());
// _overlayManager.AddOverlay(new AtmOverlay());