Шейдер ударной волны для взрывов (#633)
* Adds shock wave shader (#2631) Co-authored-by: DOOM <N/A> Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> * add explosive shockwave * add shockwave to fireball * wd edit * cleanup * remove exgreande beeping sound --------- Co-authored-by: Vero <73014819+vero5123@users.noreply.github.com> Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
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@@ -203,9 +203,9 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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}
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}
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public void SetShooter(EntityUid id, ProjectileComponent component, EntityUid shooterId)
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public void SetShooter(EntityUid id, ProjectileComponent component, EntityUid? shooterId = null)
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{
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if (component.Shooter == shooterId)
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if (component.Shooter == shooterId || shooterId == null)
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return;
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component.Shooter = shooterId;
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