Added hair, facial hair, magic mirror (#452)
* Added hair, facial hair, magic mirror * I forgot to commit the textures lmao * Use shader to fix hair color blending
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Resources/Textures/Buildings/mirror.rsi/meta.json
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "mirror", "directions": 1, "delays": [[1.0]]}, {"name": "mirror_broke", "directions": 1, "delays": [[1.0]]}]}
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Resources/Textures/Buildings/mirror.rsi/mirror.png
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Resources/Textures/Buildings/mirror.rsi/mirror_broke.png
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Resources/Textures/Mob/human_facial_hair.rsi/3oclock.png
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After Width: | Height: | Size: 175 B |
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Resources/Textures/Mob/human_facial_hair.rsi/5oclock.png
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After Width: | Height: | Size: 174 B |
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Resources/Textures/Mob/human_facial_hair.rsi/7oclock.png
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Resources/Textures/Mob/human_facial_hair.rsi/abe.png
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Resources/Textures/Mob/human_facial_hair.rsi/chaplin.png
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Resources/Textures/Mob/human_facial_hair.rsi/chin.png
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Resources/Textures/Mob/human_facial_hair.rsi/dwarf.png
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Resources/Textures/Mob/human_facial_hair.rsi/elvis.png
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Resources/Textures/Mob/human_facial_hair.rsi/fullbeard.png
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Resources/Textures/Mob/human_facial_hair.rsi/gt.png
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Resources/Textures/Mob/human_facial_hair.rsi/hip.png
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Resources/Textures/Mob/human_facial_hair.rsi/hogan.png
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Resources/Textures/Mob/human_facial_hair.rsi/jensen.png
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Resources/Textures/Mob/human_facial_hair.rsi/longbeard.png
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After Width: | Height: | Size: 226 B |
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Resources/Textures/Mob/human_facial_hair.rsi/meta.json
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "3oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "3oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "5oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclock", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "7oclockmoustache", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "abe", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chaplin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "chin", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "dwarf", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "elvis", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "fullbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "gt", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hip", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "hogan", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "jensen", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "longbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "mutton", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "muttonmu", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "neckbeard", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "selleck", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "shaved", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vandyke", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "volaju", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "walrus", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "watson", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "wise", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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Resources/Textures/Mob/human_facial_hair.rsi/mutton.png
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Resources/Textures/Mob/human_facial_hair.rsi/muttonmu.png
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Resources/Textures/Mob/human_facial_hair.rsi/neckbeard.png
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Resources/Textures/Mob/human_facial_hair.rsi/selleck.png
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Resources/Textures/Mob/human_facial_hair.rsi/shaved.png
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Resources/Textures/Mob/human_facial_hair.rsi/vandyke.png
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Resources/Textures/Mob/human_facial_hair.rsi/volaju.png
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Resources/Textures/Mob/human_facial_hair.rsi/walrus.png
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Resources/Textures/Mob/human_facial_hair.rsi/watson.png
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Resources/Textures/Mob/human_facial_hair.rsi/wise.png
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Resources/Textures/Mob/human_hair.rsi/.png
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Resources/Textures/Mob/human_hair.rsi/80s.png
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Resources/Textures/Mob/human_hair.rsi/afro.png
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Resources/Textures/Mob/human_hair.rsi/afro2.png
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Resources/Textures/Mob/human_hair.rsi/asymmbob.png
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Resources/Textures/Mob/human_hair.rsi/bald.png
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Resources/Textures/Mob/human_hair.rsi/balding.png
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Resources/Textures/Mob/human_hair.rsi/bedhead.png
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Resources/Textures/Mob/human_hair.rsi/bedheadv2.png
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Resources/Textures/Mob/human_hair.rsi/bedheadv3.png
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Resources/Textures/Mob/human_hair.rsi/beehive.png
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Resources/Textures/Mob/human_hair.rsi/beehive2.png
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Resources/Textures/Mob/human_hair.rsi/bigafro.png
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Resources/Textures/Mob/human_hair.rsi/birdnest.png
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Resources/Textures/Mob/human_hair.rsi/birdnest2.png
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Resources/Textures/Mob/human_hair.rsi/blackswordsman.png
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Resources/Textures/Mob/human_hair.rsi/bobcurl.png
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Resources/Textures/Mob/human_hair.rsi/bobcut.png
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Resources/Textures/Mob/human_hair.rsi/bowlcut1.png
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Resources/Textures/Mob/human_hair.rsi/bowlcut2.png
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Resources/Textures/Mob/human_hair.rsi/braid.png
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Resources/Textures/Mob/human_hair.rsi/bun.png
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Resources/Textures/Mob/human_hair.rsi/bun2.png
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Resources/Textures/Mob/human_hair.rsi/bun3.png
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Resources/Textures/Mob/human_hair.rsi/bunalt.png
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Resources/Textures/Mob/human_hair.rsi/business.png
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Resources/Textures/Mob/human_hair.rsi/business2.png
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Resources/Textures/Mob/human_hair.rsi/business3.png
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Resources/Textures/Mob/human_hair.rsi/business4.png
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Resources/Textures/Mob/human_hair.rsi/buzzcut.png
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Resources/Textures/Mob/human_hair.rsi/chop.png
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Resources/Textures/Mob/human_hair.rsi/cia.png
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Resources/Textures/Mob/human_hair.rsi/coffeehouse.png
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Resources/Textures/Mob/human_hair.rsi/combover.png
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Resources/Textures/Mob/human_hair.rsi/crewcut.png
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Resources/Textures/Mob/human_hair.rsi/curls.png
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Resources/Textures/Mob/human_hair.rsi/cuthair.png
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Resources/Textures/Mob/human_hair.rsi/dandypompadour.png
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Resources/Textures/Mob/human_hair.rsi/devilock.png
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Resources/Textures/Mob/human_hair.rsi/doublebun.png
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Resources/Textures/Mob/human_hair.rsi/dreads.png
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Resources/Textures/Mob/human_hair.rsi/drillruru.png
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Resources/Textures/Mob/human_hair.rsi/emo.png
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Resources/Textures/Mob/human_hair.rsi/emofringe.png
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Resources/Textures/Mob/human_hair.rsi/emolong.png
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Resources/Textures/Mob/human_hair.rsi/father.png
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Resources/Textures/Mob/human_hair.rsi/feather.png
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Resources/Textures/Mob/human_hair.rsi/femc.png
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Resources/Textures/Mob/human_hair.rsi/flair.png
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Resources/Textures/Mob/human_hair.rsi/flowhair.png
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Resources/Textures/Mob/human_hair.rsi/fringetail.png
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Resources/Textures/Mob/human_hair.rsi/gelled.png
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Resources/Textures/Mob/human_hair.rsi/gentle.png
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Resources/Textures/Mob/human_hair.rsi/halfbang.png
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Resources/Textures/Mob/human_hair.rsi/halfbang_alt.png
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Resources/Textures/Mob/human_hair.rsi/halfshaved.png
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Resources/Textures/Mob/human_hair.rsi/halfshaved_emo.png
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Resources/Textures/Mob/human_hair.rsi/hamasaki.png
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Resources/Textures/Mob/human_hair.rsi/hbangs.png
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Resources/Textures/Mob/human_hair.rsi/hbangs_alt.png
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Resources/Textures/Mob/human_hair.rsi/hbraid.png
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Resources/Textures/Mob/human_hair.rsi/highponytail.png
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Resources/Textures/Mob/human_hair.rsi/himecut.png
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Resources/Textures/Mob/human_hair.rsi/himecut_alt.png
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Resources/Textures/Mob/human_hair.rsi/hitop.png
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Resources/Textures/Mob/human_hair.rsi/jensen.png
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Resources/Textures/Mob/human_hair.rsi/joestar.png
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Resources/Textures/Mob/human_hair.rsi/kagami.png
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Resources/Textures/Mob/human_hair.rsi/kare.png
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