Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)

* Damage units

* sum ext method
This commit is contained in:
mirrorcult
2021-11-03 16:48:03 -07:00
committed by GitHub
parent 8165d8f38c
commit 3ab4a30a0f
100 changed files with 730 additions and 601 deletions

View File

@@ -2,6 +2,7 @@ using Content.Server.Atmos.EntitySystems;
using Content.Server.Fluids.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Shared.Serialization.Manager.Attributes;
@@ -35,7 +36,7 @@ namespace Content.Server.Atmos.Reactions
mixture.AdjustMoles(GasId, -MolesPerUnit);
var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex);
tileRef.SpillAt(new Solution(Reagent, ReagentUnit.New(MolesPerUnit)), PuddlePrototype, sound: false);
tileRef.SpillAt(new Solution(Reagent, FixedPoint2.New(MolesPerUnit)), PuddlePrototype, sound: false);
return ReactionResult.Reacting;
}