Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)

* Damage units

* sum ext method
This commit is contained in:
mirrorcult
2021-11-03 16:48:03 -07:00
committed by GitHub
parent 8165d8f38c
commit 3ab4a30a0f
100 changed files with 730 additions and 601 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Atmos;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -19,17 +20,17 @@ namespace Content.Server.Chemistry.TileReactions
{
[DataField("coolingTemperature")] private float _coolingTemperature = 2f;
public ReagentUnit TileReact(TileRef tile, ReagentPrototype reagent, ReagentUnit reactVolume)
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
if (reactVolume <= ReagentUnit.Zero || tile.Tile.IsEmpty)
return ReagentUnit.Zero;
if (reactVolume <= FixedPoint2.Zero || tile.Tile.IsEmpty)
return FixedPoint2.Zero;
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(tile.GridIndex, tile.GridIndices, true);
if (environment == null || !atmosphereSystem.IsHotspotActive(tile.GridIndex, tile.GridIndices))
return ReagentUnit.Zero;
return FixedPoint2.Zero;
environment.Temperature =
MathF.Max(MathF.Min(environment.Temperature - (_coolingTemperature * 1000f),
@@ -38,7 +39,7 @@ namespace Content.Server.Chemistry.TileReactions
atmosphereSystem.React(tile.GridIndex, tile.GridIndices);
atmosphereSystem.HotspotExtinguish(tile.GridIndex, tile.GridIndices);
return ReagentUnit.Zero;
return FixedPoint2.Zero;
}
}
}