Corrects for singularity distortion. (#13925)
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@@ -94,7 +94,7 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
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}
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var mouseScreenPos = _inputManager.MouseScreenPosition;
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var mousePos = _eyeManager.ScreenToMap(mouseScreenPos);
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var mousePos = _eyeManager.PixelToMap(mouseScreenPos);
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if (_dragging == null)
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{
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