Replace GridEntityId with Owner (#12743)
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@@ -258,7 +258,7 @@ namespace Content.Shared.Maps
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if (map.TryGetGrid(turf.GridUid, out var tileGrid))
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{
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var gridRot = entManager.GetComponent<TransformComponent>(tileGrid.GridEntityId).WorldRotation;
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var gridRot = entManager.GetComponent<TransformComponent>(tileGrid.Owner).WorldRotation;
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// This is scaled to 90 % so it doesn't encompass walls on other tiles.
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var tileBox = Box2.UnitCentered.Scale(0.9f);
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