Node Scanner (#12889)
* node scanners + new tech * Sue me for making my shit copyright free
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@@ -48,7 +48,8 @@ public sealed partial class ArtifactSystem
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var node = uninitializedNodes.First();
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uninitializedNodes.Remove(node);
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node.Id = _random.Next(0, 10000);
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//random 5-digit number
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node.Id = _random.Next(10000, 100000);
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//Generate the connected nodes
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var maxEdges = Math.Max(1, targetNodeAmount - tree.AllNodes.Count - uninitializedNodes.Count - 1);
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