Flavor text (#8070)

This commit is contained in:
Veritius
2022-05-14 08:58:45 +10:00
committed by GitHub
parent 83da49e1be
commit 3b7e202044
23 changed files with 2705 additions and 14 deletions

View File

@@ -18,6 +18,7 @@ using Robust.Client.Player;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -42,6 +43,7 @@ namespace Content.Client.Lobby
[Dependency] private readonly IClientPreferencesManager _preferencesManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IVoteManager _voteManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[ViewVariables] private CharacterSetupGui? _characterSetup;
[ViewVariables] private LobbyGui? _lobby;
@@ -52,7 +54,7 @@ namespace Content.Client.Lobby
{
_gameTicker = EntitySystem.Get<ClientGameTicker>();
_characterSetup = new CharacterSetupGui(_entityManager, _resourceCache, _preferencesManager,
_prototypeManager);
_prototypeManager, _configurationManager);
LayoutContainer.SetAnchorPreset(_characterSetup, LayoutContainer.LayoutPreset.Wide);
_lobby = new LobbyGui(_entityManager, _preferencesManager);