Flavor text (#8070)
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@@ -18,6 +18,7 @@ using Robust.Client.Player;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -42,6 +43,7 @@ namespace Content.Client.Lobby
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[Dependency] private readonly IClientPreferencesManager _preferencesManager = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IVoteManager _voteManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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[ViewVariables] private CharacterSetupGui? _characterSetup;
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[ViewVariables] private LobbyGui? _lobby;
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@@ -52,7 +54,7 @@ namespace Content.Client.Lobby
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{
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_gameTicker = EntitySystem.Get<ClientGameTicker>();
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_characterSetup = new CharacterSetupGui(_entityManager, _resourceCache, _preferencesManager,
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_prototypeManager);
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_prototypeManager, _configurationManager);
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LayoutContainer.SetAnchorPreset(_characterSetup, LayoutContainer.LayoutPreset.Wide);
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_lobby = new LobbyGui(_entityManager, _preferencesManager);
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