Revenant 2: Electric Boogaloo (#11510)

* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
This commit is contained in:
Nemanja
2022-09-28 22:30:48 -04:00
committed by GitHub
parent a9dd9257d8
commit 3c3ee60dd2
25 changed files with 427 additions and 203 deletions

View File

@@ -0,0 +1,18 @@
namespace Content.Server.StationEvents.Events;
public sealed class RevenantSpawn : StationEventSystem
{
public override string Prototype => "RevenantSpawn";
private static readonly string RevenantPrototype = "MobRevenant";
public override void Started()
{
base.Started();
if (TryFindRandomTile(out _, out _, out _, out var coords))
{
Sawmill.Info($"Spawning revenant at {coords}");
EntityManager.SpawnEntity(RevenantPrototype, coords);
}
}
}