Pipebombs and IED rework (#25705)
* inital * 2-9 * add crafting function, rename ied to fire bomb * add firebomb ignition * fikss * change damage values * add note * fix tests i think * ok * good * Review * warning --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -116,3 +116,11 @@
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icon: { sprite: Objects/Materials/ore.rsi, state: coal }
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color: "#404040"
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price: 0
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- type: material
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id: Gunpowder
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name: materials-gunpowder
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unit: materials-unit-piece
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icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile }
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color: "#A9A9A9"
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price: 0
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