Pipebombs and IED rework (#25705)
* inital * 2-9 * add crafting function, rename ied to fire bomb * add firebomb ignition * fikss * change damage values * add note * fix tests i think * ok * good * Review * warning --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -85,3 +85,11 @@
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spawn: MaterialBones1
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maxCount: 30
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itemSize: 1
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- type: stack
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id: Gunpowder
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name: gunpowder
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icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
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spawn: MaterialGunpowder
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maxCount: 60
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itemSize: 1
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