Makes minibomb actually gib (#15330)
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@@ -78,7 +78,7 @@
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delay: 10
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delay: 10
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- type: ExplodeOnTrigger
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- type: ExplodeOnTrigger
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- type: Explosive
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- type: Explosive
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explosionType: Default
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explosionType: Minibomb
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totalIntensity: 200
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totalIntensity: 200
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intensitySlope: 30 #Will destroy the tile under it reliably, space 1-2 more to rods. Only does any significant damage in a 5-tile cross.
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intensitySlope: 30 #Will destroy the tile under it reliably, space 1-2 more to rods. Only does any significant damage in a 5-tile cross.
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maxIntensity: 60
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maxIntensity: 60
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@@ -70,3 +70,17 @@
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fireColor: Blue
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fireColor: Blue
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texturePath: /Textures/Effects/fire_greyscale.rsi
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texturePath: /Textures/Effects/fire_greyscale.rsi
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fireStates: 3
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fireStates: 3
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- type: explosion
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id: Minibomb
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damagePerIntensity:
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types:
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Heat: 4
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Blunt: 7
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Piercing: 4
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tileBreakChance: [0, 0.5, 1]
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tileBreakIntensity: [0, 10, 30]
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tileBreakRerollReduction: 20
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lightColor: Orange
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texturePath: /Textures/Effects/fire.rsi
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fireStates: 3
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