Syndicate cyborg changes/fixes (#23710)
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@@ -136,6 +136,9 @@
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containers:
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containers:
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- part-container
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- part-container
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- cell_slot
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- cell_slot
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- type: Lock
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locked: true
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- type: ActivatableUIRequiresLock
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- type: Flashable
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- type: Flashable
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- type: Damageable
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- type: Damageable
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damageContainer: Silicon
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damageContainer: Silicon
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@@ -218,9 +221,6 @@
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enabled: false
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enabled: false
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groups:
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groups:
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- AllAccess
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- AllAccess
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- type: Lock
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locked: true
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- type: ActivatableUIRequiresLock
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- type: AccessReader
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- type: AccessReader
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access: [["Command"], ["Research"]]
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access: [["Command"], ["Research"]]
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- type: ShowSecurityIcons
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- type: ShowSecurityIcons
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@@ -230,24 +230,15 @@
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parent: BaseBorgChassis
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parent: BaseBorgChassis
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abstract: true
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abstract: true
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components:
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components:
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:PlaySoundBehavior
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sound: /Audio/Effects/metalbreak.ogg
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- !type:EmptyContainersBehaviour
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containers:
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- borg_brain
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- borg_module
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: NpcFactionMember
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- type: NpcFactionMember
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factions:
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factions:
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- Syndicate
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- Syndicate
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- type: Access
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- type: Access
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tags:
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- NuclearOperative
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- SyndicateAgent
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- type: AccessReader
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access: [["SyndicateAgent"], ["NuclearOperative"]]
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- type: SiliconLawProvider
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- type: SiliconLawProvider
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laws: SyndicateStatic
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laws: SyndicateStatic
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- type: IntrinsicRadioTransmitter
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- type: IntrinsicRadioTransmitter
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@@ -257,5 +248,5 @@
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- type: ActiveRadio
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- type: ActiveRadio
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channels:
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channels:
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- Syndicate
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- Syndicate
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- type: NoSlip
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- type: ShowSyndicateIcons
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- type: MovementAlwaysTouching
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- type: MovementAlwaysTouching
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@@ -268,7 +268,7 @@
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id: BorgChassisSyndicateAssault
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id: BorgChassisSyndicateAssault
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parent: BaseBorgChassisSyndicate
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parent: BaseBorgChassisSyndicate
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name: syndicate assault cyborg
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name: syndicate assault cyborg
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description: A lean, mean killing machine with access to a varity of deadly modules.
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description: A lean, mean killing machine with access to a variety of deadly modules.
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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@@ -517,7 +517,7 @@
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id: BorgModuleOperative
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id: BorgModuleOperative
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parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
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parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
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name: operative cyborg module
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name: operative cyborg module
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description: A module that comes with a crowbar, a Cobra pistol, an Emag and a pinpointer.
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description: A module that comes with a crowbar, a Cobra pistol, an Emag and a syndicate pinpointer.
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components:
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components:
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- type: Sprite
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- type: Sprite
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layers:
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layers:
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@@ -528,7 +528,7 @@
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- Crowbar
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- Crowbar
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- WeaponPistolCobra
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- WeaponPistolCobra
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- Emag
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- Emag
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- PinpointerNuclear
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- PinpointerSyndicateNuclear
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- type: entity
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- type: entity
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id: BorgModuleEsword
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id: BorgModuleEsword
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@@ -543,7 +543,7 @@
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- type: ItemBorgModule
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- type: ItemBorgModule
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items:
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items:
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- EnergySword
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- EnergySword
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- PinpointerNuclear
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- PinpointerSyndicateNuclear
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- type: entity
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- type: entity
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id: BorgModuleL6C
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id: BorgModuleL6C
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@@ -558,4 +558,4 @@
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- type: ItemBorgModule
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- type: ItemBorgModule
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items:
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items:
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- WeaponLightMachineGunL6C
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- WeaponLightMachineGunL6C
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- PinpointerNuclear
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- PinpointerSyndicateNuclear
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