More IoC constructor removal

This commit is contained in:
Pieter-Jan Briers
2021-09-01 13:29:52 +02:00
parent a3fc00dc29
commit 3ee36350cb
4 changed files with 12 additions and 8 deletions

View File

@@ -14,12 +14,13 @@ using Robust.Shared.Player;
using Robust.Shared.Random; using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
using System; using System;
using Robust.Shared.Serialization;
namespace Content.Server.Actions.Actions namespace Content.Server.Actions.Actions
{ {
[UsedImplicitly] [UsedImplicitly]
[DataDefinition] [DataDefinition]
public class ScreamAction : IInstantAction public class ScreamAction : IInstantAction, ISerializationHooks
{ {
private const float Variation = 0.125f; private const float Variation = 0.125f;
private const float Volume = 4f; private const float Volume = 4f;
@@ -33,7 +34,7 @@ namespace Content.Server.Actions.Actions
/// seconds /// seconds
[DataField("cooldown")] private float _cooldown = 10; [DataField("cooldown")] private float _cooldown = 10;
public ScreamAction() void ISerializationHooks.AfterDeserialization()
{ {
IoCManager.InjectDependencies(this); IoCManager.InjectDependencies(this);
} }

View File

@@ -11,6 +11,7 @@ using Content.Shared.MobState;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
@@ -18,7 +19,7 @@ using Robust.Shared.ViewVariables;
namespace Content.Server.Body.Behavior namespace Content.Server.Body.Behavior
{ {
[DataDefinition] [DataDefinition]
public class LungBehavior : MechanismBehavior public class LungBehavior : MechanismBehavior, ISerializationHooks
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
@@ -44,7 +45,7 @@ namespace Content.Server.Body.Behavior
[ViewVariables] [ViewVariables]
public float CycleDelay { get; set; } = 2; public float CycleDelay { get; set; } = 2;
public LungBehavior() void ISerializationHooks.AfterDeserialization()
{ {
IoCManager.InjectDependencies(this); IoCManager.InjectDependencies(this);
} }

View File

@@ -5,17 +5,18 @@ using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Reflection; using Robust.Shared.Reflection;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Completions namespace Content.Server.Construction.Completions
{ {
[UsedImplicitly] [UsedImplicitly]
[DataDefinition] [DataDefinition]
public class VisualizerDataInt : IGraphAction public class VisualizerDataInt : IGraphAction, ISerializationHooks
{ {
[Dependency] private readonly IReflectionManager _reflectionManager = default!; [Dependency] private readonly IReflectionManager _reflectionManager = default!;
public VisualizerDataInt() void ISerializationHooks.AfterDeserialization()
{ {
IoCManager.InjectDependencies(this); IoCManager.InjectDependencies(this);
} }

View File

@@ -5,6 +5,7 @@ using JetBrains.Annotations;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Conditions namespace Content.Server.Construction.Conditions
@@ -14,12 +15,12 @@ namespace Content.Server.Construction.Conditions
/// </summary> /// </summary>
[UsedImplicitly] [UsedImplicitly]
[DataDefinition] [DataDefinition]
public class ComponentInTile : IGraphCondition public class ComponentInTile : IGraphCondition, ISerializationHooks
{ {
[Dependency] private readonly IComponentFactory _componentFactory = default!; [Dependency] private readonly IComponentFactory _componentFactory = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
public ComponentInTile() void ISerializationHooks.AfterDeserialization()
{ {
IoCManager.InjectDependencies(this); IoCManager.InjectDependencies(this);
} }