From 3f20fb625af8138439bb9e293b451ae2546a0d05 Mon Sep 17 00:00:00 2001 From: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Date: Tue, 25 Jul 2023 01:39:09 +0300 Subject: [PATCH] add temperature&bloodLevel locale (#18266) Adds temperature&bloodLevel locale to Health Analyzer --- Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs | 4 ++-- .../en-US/medical/components/health-analyzer-component.ftl | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs b/Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs index d691ad82b3..2f5431e935 100644 --- a/Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs +++ b/Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs @@ -38,10 +38,10 @@ namespace Content.Client.HealthAnalyzer.UI text.Append($"{Loc.GetString("health-analyzer-window-entity-health-text", ("entityName", entityName))}\n"); - text.Append(String.Format("Temperature: {0}\n", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - 273f:F1} °C")); + text.Append($"{Loc.GetString("health-analyzer-window-entity-temperature-text", ("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - 273f:F1} °C"))}\n"); - text.Append(String.Format("Blood Level: {0}\n", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %")); + text.Append($"{Loc.GetString("health-analyzer-window-entity-blood-level-text", ("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %"))}\n"); // Damage diff --git a/Resources/Locale/en-US/medical/components/health-analyzer-component.ftl b/Resources/Locale/en-US/medical/components/health-analyzer-component.ftl index 6eec6b6c7d..99513df591 100644 --- a/Resources/Locale/en-US/medical/components/health-analyzer-component.ftl +++ b/Resources/Locale/en-US/medical/components/health-analyzer-component.ftl @@ -1,5 +1,7 @@ health-analyzer-window-no-patient-data-text = No patient data. health-analyzer-window-entity-health-text = {$entityName}'s health: +health-analyzer-window-entity-temperature-text = Temperature: {$temperature} +health-analyzer-window-entity-blood-level-text = Blood Level: {$bloodLevel} health-analyzer-window-entity-damage-total-text = Total Damage: {$amount} health-analyzer-window-damage-group-text = {$damageGroup}: {$amount} health-analyzer-window-damage-type-text = {$damageType}: {$amount}