Move minds, roles, jobs and objectives to shared (#19679)

This commit is contained in:
DrSmugleaf
2023-08-30 21:46:11 -07:00
committed by GitHub
parent b702963d5e
commit 3f3ba6ac62
139 changed files with 1209 additions and 1041 deletions

View File

@@ -4,12 +4,12 @@ using Content.Server.Body.Components;
using Content.Server.GameTicking;
using Content.Server.Humanoid;
using Content.Server.Kitchen.Components;
using Content.Server.Mind;
using Content.Shared.Body.Components;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
using Content.Shared.Body.Systems;
using Content.Shared.Humanoid;
using Content.Shared.Mind;
using Content.Shared.Mobs.Systems;
using Content.Shared.Movement.Events;
using Content.Shared.Random.Helpers;
@@ -28,7 +28,7 @@ public sealed class BodySystem : SharedBodySystem
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly SharedMindSystem _mindSystem = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
public override void Initialize()