Move minds, roles, jobs and objectives to shared (#19679)

This commit is contained in:
DrSmugleaf
2023-08-30 21:46:11 -07:00
committed by GitHub
parent b702963d5e
commit 3f3ba6ac62
139 changed files with 1209 additions and 1041 deletions

View File

@@ -1,6 +1,6 @@
using Content.Server.GameTicking;
using Content.Server.Mind;
using Content.Shared.Administration;
using Content.Shared.Mind;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Enums;
@@ -27,7 +27,7 @@ namespace Content.Server.Chat.Commands
if (player.Status != SessionStatus.InGame || player.AttachedEntity == null)
return;
var minds = IoCManager.Resolve<IEntityManager>().System<MindSystem>();
var minds = IoCManager.Resolve<IEntityManager>().System<SharedMindSystem>();
// This check also proves mind not-null for at the end when the mob is ghosted.
if (!minds.TryGetMind(player, out var mindId, out var mind) ||
mind.OwnedEntity is not { Valid: true } victim)