Move minds, roles, jobs and objectives to shared (#19679)
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@@ -3,7 +3,6 @@ using Content.Server.Administration.Logs;
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using Content.Server.Cloning.Components;
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using Content.Server.DeviceLinking.Systems;
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using Content.Server.Medical.Components;
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using Content.Server.Mind;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.UserInterface;
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@@ -13,6 +12,7 @@ using Content.Shared.Database;
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using Content.Shared.DeviceLinking;
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using Content.Shared.DeviceLinking.Events;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mind;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using JetBrains.Annotations;
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@@ -31,7 +31,7 @@ namespace Content.Server.Cloning
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
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[Dependency] private readonly PowerReceiverSystem _powerReceiverSystem = default!;
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[Dependency] private readonly MindSystem _mindSystem = default!;
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[Dependency] private readonly SharedMindSystem _mindSystem = default!;
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public override void Initialize()
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{
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