Move minds, roles, jobs and objectives to shared (#19679)

This commit is contained in:
DrSmugleaf
2023-08-30 21:46:11 -07:00
committed by GitHub
parent b702963d5e
commit 3f3ba6ac62
139 changed files with 1209 additions and 1041 deletions

View File

@@ -10,7 +10,6 @@ using Content.Server.Ghost.Roles.Components;
using Content.Server.Ghost.Roles.Events;
using Content.Server.Humanoid;
using Content.Server.Mind;
using Content.Server.Mind.Components;
using Content.Server.NPC.Components;
using Content.Server.NPC.Systems;
using Content.Server.Nuke;
@@ -30,6 +29,8 @@ using Content.Server.Store.Systems;
using Content.Shared.Dataset;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.Mind;
using Content.Shared.Mind.Components;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Nuke;
@@ -69,7 +70,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem<NukeopsRuleComponent>
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly ShuttleSystem _shuttle = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly RoleSystem _roles = default!;
[Dependency] private readonly SharedRoleSystem _roles = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;