Move minds, roles, jobs and objectives to shared (#19679)

This commit is contained in:
DrSmugleaf
2023-08-30 21:46:11 -07:00
committed by GitHub
parent b702963d5e
commit 3f3ba6ac62
139 changed files with 1209 additions and 1041 deletions

View File

@@ -4,7 +4,6 @@ using Content.Server.Chemistry.EntitySystems;
using Content.Server.Construction;
using Content.Server.Fluids.EntitySystems;
using Content.Server.GameTicking;
using Content.Server.Mind;
using Content.Server.Nutrition.Components;
using Content.Server.Popups;
using Content.Server.Power.Components;
@@ -17,6 +16,7 @@ using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Materials;
using Content.Shared.Mind;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Utility;
@@ -34,7 +34,7 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
[Dependency] private readonly SharedBodySystem _body = default!; //bobby
[Dependency] private readonly PuddleSystem _puddle = default!;
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly MindSystem _mind = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
/// <inheritdoc/>
public override void Initialize()