Dragon rift fixes (#10428)

This commit is contained in:
metalgearsloth
2022-08-08 14:19:53 +10:00
committed by GitHub
parent fcd005cf06
commit 3f5a5d46b6
4 changed files with 30 additions and 6 deletions

View File

@@ -27,13 +27,13 @@ public sealed class DragonRiftComponent : SharedDragonRiftComponent
/// Accumulation of the spawn timer.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("spawnAccumulator")]
public float SpawnAccumulator = 60f;
public float SpawnAccumulator = 30f;
/// <summary>
/// How long it takes for a new spawn to be added.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("spawnCooldown")]
public float SpawnCooldown = 60f;
public float SpawnCooldown = 30f;
[ViewVariables(VVAccess.ReadWrite), DataField("spawn", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string SpawnPrototype = "MobCarpDragon";