Uplink UI icons and withdraw button (#4929)
* Uplink menu has icons now * Add item icons * Add few descriptions * Better withdraw window * Finished with withdraw window * Refactored withdraw ui and fix some bugs * Basic withdraw * Quick fixes * Removed uplink listing for TCs * Move slider to separate control * Final touches * A bit more * Not again... * Fixed names * Address review * Fixed robust * Non necessary check
This commit is contained in:
@@ -1,26 +1,14 @@
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using Content.Client.Examine;
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using Content.Client.Message;
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using Content.Shared.Traitor.Uplink;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Traitor.Uplink
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{
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[UsedImplicitly]
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public class UplinkBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
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private UplinkMenu? _menu;
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private UplinkMenuPopup? _failPopup;
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public UplinkBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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@@ -28,23 +16,12 @@ namespace Content.Client.Traitor.Uplink
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protected override void Open()
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{
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_menu = new UplinkMenu(_prototypeManager);
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_menu = new UplinkMenu();
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_menu.OpenCentered();
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_menu.OnClose += Close;
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_menu.OnListingButtonPressed += (_, listing) =>
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{
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if (_menu.CurrentLoggedInAccount?.DataBalance < listing.Price)
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{
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_failPopup = new UplinkMenuPopup(Loc.GetString("uplink-bound-user-interface-insufficient-funds-popup"));
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_userInterfaceManager.ModalRoot.AddChild(_failPopup);
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_failPopup.Open(UIBox2.FromDimensions(_menu.Position.X + 150, _menu.Position.Y + 60, 156, 24));
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_menu.OnClose += () =>
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{
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_failPopup.Dispose();
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};
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}
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SendMessage(new UplinkBuyListingMessage(listing.ItemId));
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};
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@@ -54,59 +31,36 @@ namespace Content.Client.Traitor.Uplink
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SendMessage(new UplinkRequestUpdateInterfaceMessage());
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};
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}
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_menu.OnWithdrawAttempt += (tc) =>
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{
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SendMessage(new UplinkTryWithdrawTC(tc));
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};
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (_menu == null)
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{
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return;
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}
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switch (state)
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{
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case UplinkUpdateState msg:
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{
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_menu.CurrentLoggedInAccount = msg.Account;
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var balance = msg.Account.DataBalance;
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string weightedColor = balance switch
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{
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<= 0 => "gray",
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<= 5 => "green",
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<= 20 => "yellow",
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<= 50 => "purple",
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_ => "gray"
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};
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_menu.BalanceInfo.SetMarkup(Loc.GetString("uplink-bound-user-interface-tc-balance-popup",
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("weightedColor", weightedColor),
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("balance", balance)));
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_menu.ClearListings();
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foreach (var item in
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msg.Listings) //Should probably chunk these out instead. to-do if this clogs the internet tubes.
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{
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_menu.AddListingGui(item);
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}
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_menu.UpdateAccount(msg.Account);
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_menu.UpdateListing(msg.Listings);
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break;
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}
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}
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}
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private sealed class UplinkMenuPopup : Popup
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protected override void Dispose(bool disposing)
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{
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public UplinkMenuPopup(string text)
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{
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var label = new RichTextLabel();
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label.SetMessage(text);
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AddChild(new PanelContainer
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{
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StyleClasses = { ExamineSystem.StyleClassEntityTooltip },
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Children = { label }
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});
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}
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base.Dispose(disposing);
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if (!disposing)
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return;
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_menu?.Close();
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_menu?.Dispose();
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}
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}
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}
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@@ -10,6 +10,13 @@
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MinWidth="64"/>
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</BoxContainer>
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<PanelContainer StyleClasses="HighDivider" />
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<RichTextLabel Name="UplinkItemDescription" />
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<BoxContainer Orientation="Horizontal"
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HorizontalExpand="True">
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<TextureRect Name="UplinkItemTexture"
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MinSize="48 48"
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Margin="0 0 4 0"
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Stretch="KeepAspectCentered"/>
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<RichTextLabel Name="UplinkItemDescription" />
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</BoxContainer>
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</BoxContainer>
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</Control>
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@@ -1,4 +1,5 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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@@ -9,7 +10,9 @@ namespace Content.Client.Traitor.Uplink
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[GenerateTypedNameReferences]
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public partial class UplinkListingControl : Control
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{
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public UplinkListingControl(string itemName, string itemDescription, int itemPrice, bool canBuy)
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public UplinkListingControl(string itemName, string itemDescription,
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int itemPrice, bool canBuy, Texture? texture = null)
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{
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RobustXamlLoader.Load(this);
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@@ -18,6 +21,8 @@ namespace Content.Client.Traitor.Uplink
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UplinkItemBuyButton.Text = $"{itemPrice} TC";
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UplinkItemBuyButton.Disabled = !canBuy;
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UplinkItemTexture.Texture = texture;
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}
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}
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}
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@@ -12,6 +12,10 @@
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Access="Public"
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HorizontalExpand="True"
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HorizontalAlignment="Left" />
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<Button Name="WithdrawButton"
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Text="Withdraw"
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HorizontalAlignment="Right"
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MinWidth="64"/>
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</BoxContainer>
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<PanelContainer VerticalExpand="True">
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<PanelContainer.PanelOverride>
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@@ -1,12 +1,16 @@
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using System;
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using Content.Client.Message;
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using Content.Shared.PDA;
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using Content.Shared.Traitor.Uplink;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Client.Utility;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Traitor.Uplink
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@@ -14,18 +18,25 @@ namespace Content.Client.Traitor.Uplink
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[GenerateTypedNameReferences]
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public partial class UplinkMenu : SS14Window
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{
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private readonly IPrototypeManager _prototypeManager;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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private UplinkWithdrawWindow? _withdrawWindow;
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public event Action<BaseButton.ButtonEventArgs, UplinkListingData>? OnListingButtonPressed;
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public event Action<BaseButton.ButtonEventArgs, UplinkCategory>? OnCategoryButtonPressed;
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public event Action<int>? OnWithdrawAttempt;
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public UplinkMenu(IPrototypeManager prototypeManager)
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private UplinkCategory _currentFilter;
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private UplinkAccountData? _loggedInUplinkAccount;
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public UplinkMenu()
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{
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RobustXamlLoader.Load(this);
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_prototypeManager = prototypeManager;
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IoCManager.InjectDependencies(this);
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PopulateUplinkCategoryButtons();
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WithdrawButton.OnButtonDown += OnWithdrawButtonDown;
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}
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public UplinkCategory CurrentFilterCategory
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@@ -42,16 +53,60 @@ namespace Content.Client.Traitor.Uplink
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}
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}
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public UplinkAccountData? CurrentLoggedInAccount
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public void UpdateAccount(UplinkAccountData account)
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{
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get => _loggedInUplinkAccount;
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set => _loggedInUplinkAccount = value;
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_loggedInUplinkAccount = account;
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// update balance label
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var balance = account.DataBalance;
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var weightedColor = balance switch
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{
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<= 0 => "gray",
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<= 5 => "green",
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<= 20 => "yellow",
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<= 50 => "purple",
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_ => "gray"
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};
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var balanceStr = Loc.GetString("uplink-bound-user-interface-tc-balance-popup",
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("weightedColor", weightedColor),
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("balance", balance));
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BalanceInfo.SetMarkup(balanceStr);
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// you can't withdraw if you don't have TC
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WithdrawButton.Disabled = balance <= 0;
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}
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private UplinkCategory _currentFilter;
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private UplinkAccountData? _loggedInUplinkAccount;
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public void UpdateListing(UplinkListingData[] listings)
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{
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// should probably chunk these out instead. to-do if this clogs the internet tubes.
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// maybe read clients prototypes instead?
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ClearListings();
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foreach (var item in listings)
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{
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AddListingGui(item);
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}
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}
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public void AddListingGui(UplinkListingData listing)
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private void OnWithdrawButtonDown(BaseButton.ButtonEventArgs args)
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{
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if (_loggedInUplinkAccount == null)
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return;
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// check if window is already open
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if (_withdrawWindow != null && _withdrawWindow.IsOpen)
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{
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_withdrawWindow.MoveToFront();
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return;
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}
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// open a new one
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_withdrawWindow = new UplinkWithdrawWindow(_loggedInUplinkAccount.DataBalance);
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_withdrawWindow.OpenCentered();
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_withdrawWindow.OnWithdrawAttempt += OnWithdrawAttempt;
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}
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private void AddListingGui(UplinkListingData listing)
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{
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if (!_prototypeManager.TryIndex(listing.ItemId, out EntityPrototype? prototype) || listing.Category != CurrentFilterCategory)
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{
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@@ -63,14 +118,19 @@ namespace Content.Client.Traitor.Uplink
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var listingPrice = listing.Price;
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var canBuy = _loggedInUplinkAccount?.DataBalance >= listing.Price;
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var newListing = new UplinkListingControl(listingName, listingDesc, listingPrice, canBuy);
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var texture = listing.Icon?.Frame0();
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if (texture == null)
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texture = SpriteComponent.GetPrototypeIcon(prototype, _resourceCache).Default;
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var newListing = new UplinkListingControl(listingName, listingDesc, listingPrice, canBuy, texture);
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newListing.UplinkItemBuyButton.OnButtonDown += args
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=> OnListingButtonPressed?.Invoke(args, listing);
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UplinkListingsContainer.AddChild(newListing);
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}
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public void ClearListings()
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private void ClearListings()
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{
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UplinkListingsContainer.Children.Clear();
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}
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@@ -93,6 +153,12 @@ namespace Content.Client.Traitor.Uplink
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}
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}
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public override void Close()
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{
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base.Close();
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_withdrawWindow?.Close();
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}
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private sealed class PDAUplinkCategoryButton : Button
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{
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public UplinkCategory ButtonCategory;
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22
Content.Client/Traitor/Uplink/UplinkWithdrawWindow.xaml
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22
Content.Client/Traitor/Uplink/UplinkWithdrawWindow.xaml
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@@ -0,0 +1,22 @@
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<SS14Window xmlns="https://spacestation14.io"
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Title="{Loc 'uplink-user-interface-withdraw-title'}"
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MinSize="256 128">
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<BoxContainer Orientation="Vertical"
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HorizontalExpand="True"
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VerticalExpand="True">
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<SliderIntInput Name="WithdrawSlider"
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HorizontalExpand="True"/>
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<BoxContainer Orientation="Horizontal"
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VerticalExpand="True"
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VerticalAlignment="Bottom">
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<Button Name="ApplyButton"
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Text="{Loc 'uplink-user-interface-withdraw-withdraw-button'}"
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HorizontalAlignment="Left"
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HorizontalExpand="True"/>
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<Button Name="CancelButton"
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Text="{Loc 'uplink-user-interface-withdraw-cancel-button'}"
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HorizontalAlignment="Right"
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HorizontalExpand="True"/>
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</BoxContainer>
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</BoxContainer>
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</SS14Window>
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34
Content.Client/Traitor/Uplink/UplinkWithdrawWindow.xaml.cs
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34
Content.Client/Traitor/Uplink/UplinkWithdrawWindow.xaml.cs
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@@ -0,0 +1,34 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Localization;
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namespace Content.Client.Traitor.Uplink
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{
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/// <summary>
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/// Window to select amount TC to withdraw from Uplink account
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/// Used as sub-window in Uplink UI
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/// </summary>
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[GenerateTypedNameReferences]
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public partial class UplinkWithdrawWindow : SS14Window
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{
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public event System.Action<int>? OnWithdrawAttempt;
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public UplinkWithdrawWindow(int tcCount)
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{
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RobustXamlLoader.Load(this);
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// setup withdraw slider
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WithdrawSlider.MinValue = 1;
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WithdrawSlider.MaxValue = tcCount;
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// and buttons
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ApplyButton.OnButtonDown += _ =>
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{
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OnWithdrawAttempt?.Invoke(WithdrawSlider.Value);
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Close();
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};
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CancelButton.OnButtonDown += _ => Close();
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}
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}
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}
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Reference in New Issue
Block a user