improves hitscan weapons (#248)

- fixes inhand sprite visibility
- adds visible charge level
- refactor sound recourse load, now you can specify fire sound from YAML
- adds laser cannon - more powerful laser
- adds new assets for cannon
This commit is contained in:
Injazz
2019-06-02 04:16:55 +05:00
committed by Pieter-Jan Briers
parent da35a0f3c9
commit 400778eb73
32 changed files with 349 additions and 11 deletions

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