Floor tile ECS (#8577)
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20
Content.Server/Tiles/FloorTileComponent.cs
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20
Content.Server/Tiles/FloorTileComponent.cs
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using Content.Shared.Maps;
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using Content.Shared.Sound;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Server.Tiles
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{
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/// <summary>
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/// This gives items floor tile behavior, but it doesn't have to be a literal floor tile.
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/// A lot of materials use this too. Note that the AfterInteract will fail without a stack component on the item.
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/// </summary>
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[RegisterComponent]
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public sealed class FloorTileComponent : Component
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{
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[DataField("outputs", customTypeSerializer: typeof(PrototypeIdListSerializer<ContentTileDefinition>))]
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public List<string>? OutputTiles;
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[DataField("placeTileSound")]
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public SoundSpecifier PlaceTileSound = new SoundPathSpecifier("/Audio/Items/genhit.ogg");
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}
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}
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using System.Threading.Tasks;
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using Content.Server.Stack;
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using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Maps;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Server.Tiles
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{
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[RegisterComponent]
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[ComponentProtoName("FloorTile")]
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public sealed class FloorTileItemComponent : Component, IAfterInteract
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[DataField("outputs", customTypeSerializer: typeof(PrototypeIdListSerializer<ContentTileDefinition>))]
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private List<string>? _outputTiles;
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[DataField("placeTileSound")] SoundSpecifier _placeTileSound = new SoundPathSpecifier("/Audio/Items/genhit.ogg");
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protected override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponent<StackComponent>();
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}
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private bool HasBaseTurf(ContentTileDefinition tileDef, string baseTurf)
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{
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foreach (var tileBaseTurf in tileDef.BaseTurfs)
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{
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if (baseTurf == tileBaseTurf)
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{
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return true;
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}
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}
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return false;
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}
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private void PlaceAt(IMapGrid mapGrid, EntityCoordinates location, ushort tileId, float offset = 0)
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{
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var variant = _random.Pick(((ContentTileDefinition) _tileDefinitionManager[tileId]).PlacementVariants);
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mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId, 0, variant));
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SoundSystem.Play(Filter.Pvs(location), _placeTileSound.GetSound(), location, AudioHelpers.WithVariation(0.125f));
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!eventArgs.CanReach)
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return true;
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if (!_entMan.TryGetComponent(Owner, out StackComponent? stack))
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return true;
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var mapManager = IoCManager.Resolve<IMapManager>();
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var location = eventArgs.ClickLocation.AlignWithClosestGridTile();
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var locationMap = location.ToMap(_entMan);
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if (locationMap.MapId == MapId.Nullspace)
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return true;
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mapManager.TryGetGrid(location.GetGridId(_entMan), out var mapGrid);
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if (_outputTiles == null)
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return true;
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foreach (var currentTile in _outputTiles)
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{
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var currentTileDefinition = (ContentTileDefinition) _tileDefinitionManager[currentTile];
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if (mapGrid != null)
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{
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var tile = mapGrid.GetTileRef(location);
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var baseTurf = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
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if (HasBaseTurf(currentTileDefinition, baseTurf.ID))
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{
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if (!EntitySystem.Get<StackSystem>().Use(Owner, 1, stack))
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continue;
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PlaceAt(mapGrid, location, currentTileDefinition.TileId);
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break;
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}
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}
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else if (HasBaseTurf(currentTileDefinition, "space"))
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{
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mapGrid = mapManager.CreateGrid(locationMap.MapId);
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mapGrid.WorldPosition = locationMap.Position;
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location = new EntityCoordinates(mapGrid.GridEntityId, Vector2.Zero);
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PlaceAt(mapGrid, location, _tileDefinitionManager[_outputTiles[0]].TileId, mapGrid.TileSize / 2f);
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break;
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}
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}
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return true;
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}
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}
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}
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91
Content.Server/Tiles/FloorTileSystem.cs
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91
Content.Server/Tiles/FloorTileSystem.cs
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@@ -0,0 +1,91 @@
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using Content.Server.Stack;
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using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Maps;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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namespace Content.Server.Tiles
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{
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public sealed class FloorTileSystem : EntitySystem
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{
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly StackSystem _stackSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<FloorTileComponent, AfterInteractEvent>(OnAfterInteract);
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}
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private void OnAfterInteract(EntityUid uid, FloorTileComponent component, AfterInteractEvent args)
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{
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if (!args.CanReach)
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return;
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if (!TryComp<StackComponent>(uid, out var stack))
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return;
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if (component.OutputTiles == null)
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return;
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// this looks a bit sussy but it might be because it needs to be able to place off of grids and expand them
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var location = args.ClickLocation.AlignWithClosestGridTile();
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var locationMap = location.ToMap(EntityManager);
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if (locationMap.MapId == MapId.Nullspace)
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return;
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_mapManager.TryGetGrid(location.GetGridId(EntityManager), out var mapGrid);
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foreach (var currentTile in component.OutputTiles)
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{
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var currentTileDefinition = (ContentTileDefinition) _tileDefinitionManager[currentTile];
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if (mapGrid != null)
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{
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var tile = mapGrid.GetTileRef(location);
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var baseTurf = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
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if (HasBaseTurf(currentTileDefinition, baseTurf.ID))
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{
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if (!_stackSystem.Use(uid, 1, stack))
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continue;
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PlaceAt(mapGrid, location, currentTileDefinition.TileId, component.PlaceTileSound);
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return;
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}
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}
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if (HasBaseTurf(currentTileDefinition, "space"))
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{
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mapGrid = _mapManager.CreateGrid(locationMap.MapId);
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mapGrid.WorldPosition = locationMap.Position;
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location = new EntityCoordinates(mapGrid.GridEntityId, Vector2.Zero);
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PlaceAt(mapGrid, location, _tileDefinitionManager[component.OutputTiles[0]].TileId, component.PlaceTileSound, mapGrid.TileSize / 2f);
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return;
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}
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}
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}
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public bool HasBaseTurf(ContentTileDefinition tileDef, string baseTurf)
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{
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foreach (var tileBaseTurf in tileDef.BaseTurfs)
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{
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if (baseTurf == tileBaseTurf)
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return true;
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}
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return false;
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}
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private void PlaceAt(IMapGrid mapGrid, EntityCoordinates location, ushort tileId, SoundSpecifier placeSound, float offset = 0)
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{
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var variant = _random.Pick(((ContentTileDefinition) _tileDefinitionManager[tileId]).PlacementVariants);
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mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId, 0, variant));
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SoundSystem.Play(Filter.Pvs(location), placeSound.GetSound(), location, AudioHelpers.WithVariation(0.125f, _random));
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}
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}
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}
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