Stamina damage (#9230)

This commit is contained in:
metalgearsloth
2022-07-06 18:06:12 +10:00
committed by GitHub
parent 305cdc02cb
commit 40eecdd78a
129 changed files with 703 additions and 778 deletions

View File

@@ -1,28 +1,3 @@
- type: damageType
id: Blunt
- type: damageType
id: Slash
- type: damageType
id: Piercing
- type: damageType
id: Heat
- type: damageType
id: Shock
- type: damageType
id: Cold
# Poison damage. Generally caused by various reagents being metabolised.
- type: damageType
id: Poison
- type: damageType
id: Radiation
# Damage due to being unable to breathe.
# Represents not enough oxygen (or equivalent) getting to the blood.
# Usually healed automatically if entity can breathe
@@ -34,9 +9,34 @@
- type: damageType
id: Bloodloss
- type: damageType
id: Blunt
- type: damageType
id: Cellular
- type: damageType
id: Cold
- type: damageType
id: Heat
- type: damageType
id: Piercing
# Poison damage. Generally caused by various reagents being metabolised.
- type: damageType
id: Poison
- type: damageType
id: Radiation
- type: damageType
id: Shock
- type: damageType
id: Slash
# Damage represent structures internal integrity.
# Exclusive for structures such as walls, airlocks and others.
- type: damageType