Stamina damage (#9230)
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@@ -1,28 +1,3 @@
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- type: damageType
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id: Blunt
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- type: damageType
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id: Slash
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- type: damageType
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id: Piercing
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- type: damageType
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id: Heat
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- type: damageType
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id: Shock
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- type: damageType
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id: Cold
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# Poison damage. Generally caused by various reagents being metabolised.
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- type: damageType
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id: Poison
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- type: damageType
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id: Radiation
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# Damage due to being unable to breathe.
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# Represents not enough oxygen (or equivalent) getting to the blood.
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# Usually healed automatically if entity can breathe
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@@ -34,9 +9,34 @@
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- type: damageType
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id: Bloodloss
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- type: damageType
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id: Blunt
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- type: damageType
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id: Cellular
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- type: damageType
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id: Cold
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- type: damageType
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id: Heat
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- type: damageType
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id: Piercing
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# Poison damage. Generally caused by various reagents being metabolised.
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- type: damageType
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id: Poison
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- type: damageType
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id: Radiation
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- type: damageType
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id: Shock
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- type: damageType
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id: Slash
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# Damage represent structures internal integrity.
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# Exclusive for structures such as walls, airlocks and others.
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- type: damageType
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