ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331)
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos;
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using Robust.Shared.Utility;
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namespace Content.Server.Atmos.EntitySystems
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{
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public partial class AtmosphereSystem
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{
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private void ExcitedGroupAddTile(ExcitedGroup excitedGroup, TileAtmosphere tile)
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{
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DebugTools.Assert(!excitedGroup.Disposed, "Excited group is disposed!");
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DebugTools.Assert(tile.ExcitedGroup == null, "Tried to add a tile to an excited group when it's already in another one!");
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excitedGroup.Tiles.Add(tile);
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tile.ExcitedGroup = excitedGroup;
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ExcitedGroupResetCooldowns(excitedGroup);
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}
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private void ExcitedGroupRemoveTile(ExcitedGroup excitedGroup, TileAtmosphere tile)
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{
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DebugTools.Assert(!excitedGroup.Disposed, "Excited group is disposed!");
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DebugTools.Assert(tile.ExcitedGroup == excitedGroup, "Tried to remove a tile from an excited group it's not present in!");
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tile.ExcitedGroup = null;
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excitedGroup.Tiles.Remove(tile);
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}
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private void ExcitedGroupMerge(GridAtmosphereComponent gridAtmosphere, ExcitedGroup ourGroup, ExcitedGroup otherGroup)
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{
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DebugTools.Assert(!ourGroup.Disposed, "Excited group is disposed!");
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DebugTools.Assert(!otherGroup.Disposed, "Excited group is disposed!");
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DebugTools.Assert(gridAtmosphere.ExcitedGroups.Contains(ourGroup), "Grid Atmosphere does not contain Excited Group!");
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DebugTools.Assert(gridAtmosphere.ExcitedGroups.Contains(otherGroup), "Grid Atmosphere does not contain Excited Group!");
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var ourSize = ourGroup.Tiles.Count;
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var otherSize = otherGroup.Tiles.Count;
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ExcitedGroup winner;
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ExcitedGroup loser;
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if (ourSize > otherSize)
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{
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winner = ourGroup;
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loser = otherGroup;
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}
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else
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{
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winner = otherGroup;
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loser = ourGroup;
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}
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foreach (var tile in loser.Tiles)
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{
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tile.ExcitedGroup = winner;
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winner.Tiles.Add(tile);
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}
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loser.Tiles.Clear();
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ExcitedGroupDispose(gridAtmosphere, loser);
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ExcitedGroupResetCooldowns(winner);
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}
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private void ExcitedGroupResetCooldowns(ExcitedGroup excitedGroup)
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{
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DebugTools.Assert(!excitedGroup.Disposed, "Excited group is disposed!");
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excitedGroup.BreakdownCooldown = 0;
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excitedGroup.DismantleCooldown = 0;
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}
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private void ExcitedGroupSelfBreakdown(GridAtmosphereComponent gridAtmosphere, ExcitedGroup excitedGroup, bool spaceIsAllConsuming = false)
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{
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DebugTools.Assert(!excitedGroup.Disposed, "Excited group is disposed!");
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DebugTools.Assert(gridAtmosphere.ExcitedGroups.Contains(excitedGroup), "Grid Atmosphere does not contain Excited Group!");
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var combined = new GasMixture(Atmospherics.CellVolume);
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var tileSize = excitedGroup.Tiles.Count;
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if (excitedGroup.Disposed) return;
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if (tileSize == 0)
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{
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ExcitedGroupDispose(gridAtmosphere, excitedGroup);
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return;
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}
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foreach (var tile in excitedGroup.Tiles)
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{
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if (tile?.Air == null)
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continue;
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Merge(combined, tile.Air);
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if (!spaceIsAllConsuming || !tile.Air.Immutable)
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continue;
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combined.Clear();
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break;
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}
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combined.Multiply(1 / (float)tileSize);
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foreach (var tile in excitedGroup.Tiles)
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{
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if (tile?.Air == null) continue;
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tile.Air.CopyFromMutable(combined);
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InvalidateVisuals(tile.GridIndex, tile.GridIndices);
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}
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excitedGroup.BreakdownCooldown = 0;
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}
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private void ExcitedGroupDismantle(GridAtmosphereComponent gridAtmosphere, ExcitedGroup excitedGroup, bool unexcite = true)
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{
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foreach (var tile in excitedGroup.Tiles)
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{
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tile.ExcitedGroup = null;
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if (!unexcite)
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continue;
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RemoveActiveTile(gridAtmosphere, tile);
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}
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excitedGroup.Tiles.Clear();
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}
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private void ExcitedGroupDispose(GridAtmosphereComponent gridAtmosphere, ExcitedGroup excitedGroup)
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{
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if (excitedGroup.Disposed)
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return;
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DebugTools.Assert(gridAtmosphere.ExcitedGroups.Contains(excitedGroup), "Grid Atmosphere does not contain Excited Group!");
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excitedGroup.Disposed = true;
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gridAtmosphere.ExcitedGroups.Remove(excitedGroup);
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ExcitedGroupDismantle(gridAtmosphere, excitedGroup, false);
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}
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}
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}
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