Server names and admin log full-text search (#6327)

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Julian Giebel
2022-03-13 18:36:48 +01:00
committed by GitHub
parent bd3fc84488
commit 414d226ec5
13 changed files with 2424 additions and 8 deletions

View File

@@ -500,7 +500,7 @@ namespace Content.Server.Database
await db.DbContext.SaveChangesAsync(cancel);
}
public virtual async Task<int> AddNewRound(params Guid[] playerIds)
public virtual async Task<int> AddNewRound(Server server, params Guid[] playerIds)
{
await using var db = await GetDb();
@@ -510,7 +510,8 @@ namespace Content.Server.Database
var round = new Round
{
Players = players
Players = players,
ServerId = server.Id
};
db.DbContext.Round.Add(round);
@@ -574,6 +575,27 @@ namespace Content.Server.Database
#region Admin Logs
public async Task<Server> AddOrGetServer(string serverName)
{
await using var db = await GetDb();
var server = await db.DbContext.Server.Where(server => server.Name.Equals(serverName)).SingleOrDefaultAsync();
if (server != default)
{
return server;
}
server = new Server
{
Name = serverName
};
db.DbContext.Server.Add(server);
await db.DbContext.SaveChangesAsync();
return server;
}
public virtual async Task AddAdminLogs(List<QueuedLog> logs)
{
await using var db = await GetDb();

View File

@@ -160,7 +160,7 @@ namespace Content.Server.Database
#region Rounds
Task<int> AddNewRound(params Guid[] playerIds);
Task<int> AddNewRound(Server server, params Guid[] playerIds);
Task<Round> GetRound(int id);
Task AddRoundPlayers(int id, params Guid[] playerIds);
@@ -168,6 +168,7 @@ namespace Content.Server.Database
#region Admin Logs
Task<Server> AddOrGetServer(string serverName);
Task AddAdminLogs(List<QueuedLog> logs);
IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null);
IAsyncEnumerable<SharedAdminLog> GetAdminLogs(LogFilter? filter = null);
@@ -394,9 +395,9 @@ namespace Content.Server.Database
return _db.AddAdminRankAsync(rank, cancel);
}
public Task<int> AddNewRound(params Guid[] playerIds)
public Task<int> AddNewRound(Server server, params Guid[] playerIds)
{
return _db.AddNewRound(playerIds);
return _db.AddNewRound(server, playerIds);
}
public Task<Round> GetRound(int id)
@@ -414,6 +415,11 @@ namespace Content.Server.Database
return _db.UpdateAdminRankAsync(rank, cancel);
}
public Task<Server> AddOrGetServer(string serverName)
{
return _db.AddOrGetServer(serverName);
}
public Task AddAdminLogs(List<QueuedLog> logs)
{
return _db.AddAdminLogs(logs);

View File

@@ -427,7 +427,7 @@ namespace Content.Server.Database
return (admins.Select(p => (p.a, p.LastSeenUserName)).ToArray(), adminRanks)!;
}
public override async Task<int> AddNewRound(params Guid[] playerIds)
public override async Task<int> AddNewRound(Server server, params Guid[] playerIds)
{
await using var db = await GetDb();
@@ -444,7 +444,8 @@ namespace Content.Server.Database
var round = new Round
{
Id = nextId,
Players = players
Players = players,
ServerId = server.Id
};
db.DbContext.Round.Add(round);

View File

@@ -6,6 +6,7 @@ using Content.Server.Maps;
using Content.Server.Mind;
using Content.Server.Players;
using Content.Server.Station;
using Content.Shared.CCVar;
using Content.Shared.Coordinates;
using Content.Shared.GameTicking;
using Content.Shared.Preferences;
@@ -190,10 +191,15 @@ namespace Content.Server.GameTicking
RoundLengthMetric.Set(0);
var playerIds = _playersInLobby.Keys.Select(player => player.UserId.UserId).ToArray();
var serverName = _configurationManager.GetCVar(CCVars.AdminLogsServerName);
// TODO FIXME AAAAAAAAAAAAAAAAAAAH THIS IS BROKEN
// Task.Run as a terrible dirty workaround to avoid synchronization context deadlock from .Result here.
// This whole setup logic should be made asynchronous so we can properly wait on the DB AAAAAAAAAAAAAH
RoundId = Task.Run(async () => await _db.AddNewRound(playerIds)).Result;
RoundId = Task.Run(async () =>
{
var server = await _db.AddOrGetServer(serverName);
return await _db.AddNewRound(server, playerIds);
}).Result;
var startingEvent = new RoundStartingEvent();
RaiseLocalEvent(startingEvent);