Remove visibility set from StorageWindow.

This commit is contained in:
Pieter-Jan Briers
2019-07-31 13:48:50 +02:00
parent b6ab0298f4
commit 41b72d5aa2

View File

@@ -1,4 +1,6 @@
using Content.Shared.GameObjects.Components.Storage;
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Storage;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -7,13 +9,8 @@ using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using Robust.Client.Interfaces.Graphics;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Storage
{
@@ -118,7 +115,6 @@ namespace Content.Client.GameObjects.Components.Storage
base.Initialize();
Title = "Storage Item";
Visible = false;
RectClipContent = true;
VSplitContainer = new VBoxContainer("VSplitContainer");