Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts: # Content.Server/Hands/Components/HandsComponent.cs # Content.Server/Light/Components/ExpendableLightComponent.cs # Content.Shared/Light/Component/SharedExpendableLightComponent.cs
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@@ -52,7 +52,6 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
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- type: PointLight
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enabled: false
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radius: 3
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- type: LoopingSound
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- type: Appearance
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visuals:
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- type: FlashLightVisualizer
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