StrippableSystem doafter overhaul (#25994)
* Initial commit * Fixed short circuiting * Use DebugTools * Use Entity<TComp> more, and make them nullable * Bring these two together
This commit is contained in:
@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Ensnaring;
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using Content.Shared.CombatMode;
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@@ -21,18 +20,21 @@ using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using System.Linq;
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namespace Content.Server.Strip
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{
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public sealed class StrippableSystem : SharedStrippableSystem
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{
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[Dependency] private readonly SharedCuffableSystem _cuffable = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaring = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaringSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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// TODO: ECS popups. Not all of these have ECS equivalents yet.
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@@ -48,79 +50,10 @@ namespace Content.Server.Strip
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// BUI
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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{
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if (args.Session.AttachedEntity is not {Valid: true} user)
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaring.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not {Valid: true} user ||
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand(user, args.Slot, strippable, userHands);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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PlaceActiveHandItemInInventory(user, strippable, userHands.ActiveHandEntity.Value, args.Slot, strippable);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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TakeItemFromInventory(user, strippable, held!.Value, args.Slot, strippable);
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}
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private void StripHand(EntityUid user, string handId, Entity<StrippableComponent> target, HandsComponent userHands)
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{
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if (!_handsSystem.TryGetHand(target, handId, out var hand))
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return;
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// is the target a handcuff?
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if (TryComp(hand.HeldEntity, out VirtualItemComponent? virt)
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&& TryComp(target, out CuffableComponent? cuff)
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&& _cuffable.GetAllCuffs(cuff).Contains(virt.BlockingEntity))
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{
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_cuffable.TryUncuff(target, user, virt.BlockingEntity, cuffable: cuff);
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return;
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}
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if (userHands.ActiveHandEntity != null && hand.HeldEntity == null)
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PlaceActiveHandItemInHands(user, target, userHands.ActiveHandEntity.Value, handId, target);
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else if (userHands.ActiveHandEntity == null && hand.HeldEntity != null)
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TakeItemFromHands(user, target, hand.HeldEntity.Value, handId, target);
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (TryComp<ActorComponent>(user, out var actor))
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{
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if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
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return;
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_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
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}
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// DoAfters
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SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
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SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
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}
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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@@ -134,9 +67,10 @@ namespace Content.Server.Strip
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Verb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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};
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args.Verbs.Add(verb);
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}
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@@ -151,7 +85,7 @@ namespace Content.Server.Strip
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ExamineVerb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Category = VerbCategory.Examine,
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};
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@@ -170,134 +104,163 @@ namespace Content.Server.Strip
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StartOpeningStripper(args.User, (uid, component));
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (TryComp<ActorComponent>(user, out var actor))
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{
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if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
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return;
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_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } user ||
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!TryComp<HandsComponent>(user, out var userHands) ||
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!TryComp<HandsComponent>(strippable.Owner, out var targetHands))
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return;
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if (args.IsHand)
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{
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StripHand((user, userHands), (strippable.Owner, targetHands), args.Slot, strippable);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
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}
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private void StripHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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string handId,
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StrippableComponent? targetStrippable)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
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return;
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// Is the target a handcuff?
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if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
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TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
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_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
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{
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_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
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return;
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}
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if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
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StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
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else if (user.Comp.ActiveHandEntity == null && handSlot.HeldEntity != null)
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StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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{
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if (args.Session.AttachedEntity is not { Valid: true } user)
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaringSystem.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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/// <summary>
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/// Places item in user's active hand to an inventory slot.
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/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
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/// </summary>
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private async void PlaceActiveHandItemInInventory(
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EntityUid user,
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private bool CanStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot,
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StrippableComponent component)
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string slot)
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{
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var userHands = Comp<HandsComponent>(user);
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if (!Resolve(user, ref user.Comp))
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return false;
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bool Check()
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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if (userHands.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message",("owner", target)), user);
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return false;
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}
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return true;
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)), user);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StartStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var userEv = new BeforeStripEvent(slotDef.StripTime);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool // Block any other DoAfters featuring this same entity.
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};
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if (!stealth)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
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if (!ev.Stealth && Check() && userHands.ActiveHandEntity != null)
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{
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var message = Loc.GetString("strippable-component-alert-owner-insert",
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("user", Identity.Entity(user, EntityManager)), ("item", userHands.ActiveHandEntity));
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_popup.PopupEntity(message, target, target, PopupType.Large);
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}
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var prefix = ev.Stealth ? "stealthily " : "";
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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DebugTools.Assert(userHands.ActiveHand?.HeldEntity == held);
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if (_handsSystem.TryDrop(user, handsComp: userHands))
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
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{
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_inventorySystem.TryEquip(user, target, held, slot);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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}
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}
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/// <summary>
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/// Places item in user's active hand in one of the entity's hands.
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/// </summary>
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private async void PlaceActiveHandItemInHands(
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EntityUid user,
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EntityUid target,
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EntityUid held,
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string handName,
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StrippableComponent component)
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{
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var hands = Comp<HandsComponent>(target);
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var userHands = Comp<HandsComponent>(user);
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bool Check()
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{
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if (userHands.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (!_handsSystem.TryGetHand(target, handName, out var hand, hands)
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|| !_handsSystem.CanPickupToHand(target, userHands.ActiveHandEntity.Value, hand, checkActionBlocker: false, hands))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-put-message",("owner", target)), user);
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return false;
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}
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return true;
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}
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var userEv = new BeforeStripEvent(component.HandStripDelay);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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@@ -306,169 +269,364 @@ namespace Content.Server.Strip
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DuplicateCondition = DuplicateConditions.SameTool
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};
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var prefix = ev.Stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished) return;
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_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: userHands);
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_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: hands);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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// hand update will trigger strippable update
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Takes an item from the inventory and places it in the user's active hand.
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/// Inserts the item in the user's active hand into the inventory slot.
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/// </summary>
|
||||
private async void TakeItemFromInventory(
|
||||
private void StripInsertInventory(
|
||||
Entity<HandsComponent?> user,
|
||||
EntityUid target,
|
||||
EntityUid held,
|
||||
string slot)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp))
|
||||
return;
|
||||
|
||||
if (!CanStripInsertInventory(user, target, held, slot))
|
||||
return;
|
||||
|
||||
if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
|
||||
return;
|
||||
|
||||
_inventorySystem.TryEquip(user, target, held, slot);
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the item can be removed from the target's inventory.
|
||||
/// </summary>
|
||||
private bool CanStripRemoveInventory(
|
||||
EntityUid user,
|
||||
EntityUid target,
|
||||
EntityUid item,
|
||||
string slot,
|
||||
Entity<StrippableComponent> strippable)
|
||||
string slot)
|
||||
{
|
||||
bool Check()
|
||||
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
|
||||
{
|
||||
if (!_inventorySystem.TryGetSlotEntity(target, slot, out var ent) && ent == item)
|
||||
{
|
||||
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
|
||||
{
|
||||
_popup.PopupCursor(Loc.GetString(reason), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (slotItem != item)
|
||||
return false;
|
||||
|
||||
if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString(reason), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
|
||||
/// </summary>
|
||||
private void StartStripRemoveInventory(
|
||||
EntityUid user,
|
||||
EntityUid target,
|
||||
EntityUid item,
|
||||
string slot)
|
||||
{
|
||||
if (!CanStripRemoveInventory(user, target, item, slot))
|
||||
return;
|
||||
|
||||
if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
|
||||
{
|
||||
Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
|
||||
return;
|
||||
}
|
||||
|
||||
var userEv = new BeforeStripEvent(slotDef.StripTime);
|
||||
RaiseLocalEvent(user, userEv);
|
||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
||||
RaiseLocalEvent(target, ev);
|
||||
var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
|
||||
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
|
||||
if (!stealth)
|
||||
{
|
||||
ExtraCheck = Check,
|
||||
Hidden = ev.Stealth,
|
||||
if (slotDef.StripHidden)
|
||||
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
|
||||
else
|
||||
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
|
||||
}
|
||||
|
||||
var prefix = stealth ? "stealthily " : "";
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
|
||||
{
|
||||
Hidden = stealth,
|
||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||
BreakOnDamage = true,
|
||||
BreakOnTargetMove = true,
|
||||
BreakOnUserMove = true,
|
||||
NeedHand = true,
|
||||
BreakOnHandChange = false, // allow simultaneously removing multiple items.
|
||||
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
||||
DuplicateCondition = DuplicateConditions.SameTool
|
||||
};
|
||||
|
||||
if (!ev.Stealth && Check())
|
||||
{
|
||||
if (slotDef.StripHidden)
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target,
|
||||
target, PopupType.Large);
|
||||
}
|
||||
else if (_inventorySystem.TryGetSlotEntity(strippable, slot, out var slotItem))
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", slotItem)), target,
|
||||
target, PopupType.Large);
|
||||
}
|
||||
}
|
||||
|
||||
var prefix = ev.Stealth ? "stealthily " : "";
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||
|
||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
||||
if (result != DoAfterStatus.Finished)
|
||||
return;
|
||||
|
||||
if (!_inventorySystem.TryUnequip(user, strippable, slot))
|
||||
return;
|
||||
|
||||
// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
|
||||
RaiseLocalEvent(item, new DroppedEvent(user), true);
|
||||
|
||||
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth);
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||
|
||||
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes an item from a hand and places it in the user's active hand.
|
||||
/// Removes the item from the target's inventory and inserts it in the user's active hand.
|
||||
/// </summary>
|
||||
private async void TakeItemFromHands(EntityUid user, EntityUid target, EntityUid item, string handName, Entity<StrippableComponent> strippable)
|
||||
private void StripRemoveInventory(
|
||||
EntityUid user,
|
||||
EntityUid target,
|
||||
EntityUid item,
|
||||
string slot,
|
||||
bool stealth)
|
||||
{
|
||||
var hands = Comp<HandsComponent>(target);
|
||||
var userHands = Comp<HandsComponent>(user);
|
||||
if (!CanStripRemoveInventory(user, target, item, slot))
|
||||
return;
|
||||
|
||||
bool Check()
|
||||
if (!_inventorySystem.TryUnequip(user, target, slot))
|
||||
return;
|
||||
|
||||
RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
|
||||
|
||||
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth);
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
|
||||
/// </summary>
|
||||
private bool CanStripInsertHand(
|
||||
Entity<HandsComponent?> user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid held,
|
||||
string handName)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp) ||
|
||||
!Resolve(target, ref target.Comp))
|
||||
return false;
|
||||
|
||||
if (user.Comp.ActiveHand == null)
|
||||
return false;
|
||||
|
||||
if (user.Comp.ActiveHandEntity == null)
|
||||
return false;
|
||||
|
||||
if (user.Comp.ActiveHandEntity != held)
|
||||
return false;
|
||||
|
||||
if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
|
||||
{
|
||||
if (!_handsSystem.TryGetHand(target, handName, out var hand, hands) || hand.HeldEntity != item)
|
||||
{
|
||||
_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (HasComp<VirtualItemComponent>(hand.HeldEntity))
|
||||
return false;
|
||||
|
||||
if (!_handsSystem.CanDropHeld(target, hand, false))
|
||||
{
|
||||
_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message",("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
var userEv = new BeforeStripEvent(strippable.Comp.HandStripDelay);
|
||||
RaiseLocalEvent(user, userEv);
|
||||
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
||||
RaiseLocalEvent(target, ev);
|
||||
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
|
||||
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
|
||||
!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
|
||||
{
|
||||
ExtraCheck = Check,
|
||||
Hidden = ev.Stealth,
|
||||
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
|
||||
/// </summary>
|
||||
private void StartStripInsertHand(
|
||||
Entity<HandsComponent?> user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid held,
|
||||
string handName,
|
||||
StrippableComponent? targetStrippable = null)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp) ||
|
||||
!Resolve(target, ref target.Comp) ||
|
||||
!Resolve(target, ref targetStrippable))
|
||||
return;
|
||||
|
||||
if (!CanStripInsertHand(user, target, held, handName))
|
||||
return;
|
||||
|
||||
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
|
||||
|
||||
var prefix = stealth ? "stealthily " : "";
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
||||
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
|
||||
{
|
||||
Hidden = stealth,
|
||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||
BreakOnDamage = true,
|
||||
BreakOnTargetMove = true,
|
||||
BreakOnUserMove = true,
|
||||
NeedHand = true,
|
||||
BreakOnHandChange = false, // allow simultaneously removing multiple items.
|
||||
DuplicateCondition = DuplicateConditions.SameTool
|
||||
};
|
||||
|
||||
if (!ev.Stealth && Check() && _handsSystem.TryGetHand(target, handName, out var handSlot, hands) && handSlot.HeldEntity != null)
|
||||
{
|
||||
_popup.PopupEntity(
|
||||
Loc.GetString("strippable-component-alert-owner",
|
||||
("user", Identity.Entity(user, EntityManager)), ("item", item)),
|
||||
strippable.Owner,
|
||||
strippable.Owner);
|
||||
}
|
||||
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||
}
|
||||
|
||||
var prefix = ev.Stealth ? "stealthily " : "";
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low,
|
||||
$"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||
|
||||
var result = await _doAfter.WaitDoAfter(doAfterArgs);
|
||||
if (result != DoAfterStatus.Finished)
|
||||
/// <summary>
|
||||
/// Places the item in the user's active hand into one of the target's hands.
|
||||
/// </summary>
|
||||
private void StripInsertHand(
|
||||
Entity<HandsComponent?> user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid held,
|
||||
string handName,
|
||||
bool stealth)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp) ||
|
||||
!Resolve(target, ref target.Comp))
|
||||
return;
|
||||
|
||||
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: hands);
|
||||
_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: userHands);
|
||||
// hand update will trigger strippable update
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium,
|
||||
$"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||
_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
|
||||
_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: stealth, handsComp: target.Comp);
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
|
||||
|
||||
// Hand update will trigger strippable update.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether the item is in the target's hand and whether it can be dropped.
|
||||
/// </summary>
|
||||
private bool CanStripRemoveHand(
|
||||
EntityUid user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid item,
|
||||
string handName)
|
||||
{
|
||||
if (!Resolve(target, ref target.Comp))
|
||||
return false;
|
||||
|
||||
if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
|
||||
return false;
|
||||
|
||||
if (handSlot.HeldEntity == null)
|
||||
return false;
|
||||
|
||||
if (handSlot.HeldEntity != item)
|
||||
return false;
|
||||
|
||||
if (!_handsSystem.CanDropHeld(target, handSlot, false))
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", target)), user);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
|
||||
/// </summary>
|
||||
private void StartStripRemoveHand(
|
||||
Entity<HandsComponent?> user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid item,
|
||||
string handName,
|
||||
StrippableComponent? targetStrippable = null)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp) ||
|
||||
!Resolve(target, ref target.Comp) ||
|
||||
!Resolve(target, ref targetStrippable))
|
||||
return;
|
||||
|
||||
if (!CanStripRemoveHand(user, target, item, handName))
|
||||
return;
|
||||
|
||||
var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
|
||||
|
||||
if (!stealth)
|
||||
_popupSystem.PopupEntity( Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
|
||||
|
||||
var prefix = stealth ? "stealthily " : "";
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
|
||||
{
|
||||
Hidden = stealth,
|
||||
AttemptFrequency = AttemptFrequency.EveryTick,
|
||||
BreakOnDamage = true,
|
||||
BreakOnTargetMove = true,
|
||||
BreakOnUserMove = true,
|
||||
NeedHand = true,
|
||||
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
||||
DuplicateCondition = DuplicateConditions.SameTool
|
||||
};
|
||||
|
||||
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes the item from the target's hand and inserts it in the user's active hand.
|
||||
/// </summary>
|
||||
private void StripRemoveHand(
|
||||
Entity<HandsComponent?> user,
|
||||
Entity<HandsComponent?> target,
|
||||
EntityUid item,
|
||||
bool stealth)
|
||||
{
|
||||
if (!Resolve(user, ref user.Comp) ||
|
||||
!Resolve(target, ref target.Comp))
|
||||
return;
|
||||
|
||||
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
|
||||
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: stealth, handsComp: user.Comp);
|
||||
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
||||
|
||||
// Hand update will trigger strippable update.
|
||||
}
|
||||
|
||||
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
|
||||
{
|
||||
var args = ev.DoAfter.Args;
|
||||
|
||||
DebugTools.Assert(entity.Owner == args.User);
|
||||
DebugTools.Assert(args.Target != null);
|
||||
DebugTools.Assert(args.Used != null);
|
||||
DebugTools.Assert(ev.Event.SlotOrHandName != null);
|
||||
|
||||
if (ev.Event.InventoryOrHand)
|
||||
{
|
||||
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
||||
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
||||
ev.Cancel();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
||||
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
||||
ev.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
|
||||
{
|
||||
if (ev.Cancelled)
|
||||
return;
|
||||
|
||||
DebugTools.Assert(entity.Owner == ev.User);
|
||||
DebugTools.Assert(ev.Target != null);
|
||||
DebugTools.Assert(ev.Used != null);
|
||||
DebugTools.Assert(ev.SlotOrHandName != null);
|
||||
|
||||
if (ev.InventoryOrHand)
|
||||
{
|
||||
if (ev.InsertOrRemove)
|
||||
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
|
||||
else StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ev.InsertOrRemove)
|
||||
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
||||
else StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.Args.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user