# Conflicts:
#	Resources/ServerInfo/Guidebook/Botany.xml
#	Resources/ServerInfo/Guidebook/Controls/Controls.xml
#	Resources/ServerInfo/Guidebook/Controls/Radio.xml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Science/Science.xml
#	Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
#	Resources/ServerInfo/Guidebook/Security/DNA.xml
#	Resources/ServerInfo/Guidebook/SpaceStation14.xml
#	Resources/ServerInfo/Guidebook/Survival.xml
This commit is contained in:
rhailrake
2023-04-23 18:22:25 +06:00
committed by Remuchi
parent ec479635b3
commit 423c3db243
1494 changed files with 25667 additions and 343 deletions

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# you shouldn't be creating new hints for every effect/trigger
# try and reuse them so that a hint isn't a dead giveaway. -emo
artifact-effect-hint-mental = Мозговое воздействие
artifact-effect-hint-environment = Воздействие на окружение
artifact-effect-hint-electrical-interference = Электрическое воздействие
artifact-effect-hint-displacement = Метафизическое перемещение
artifact-effect-hint-creation = Создание материи
artifact-effect-hint-consumption = Потребление энергии
artifact-effect-hint-release = Высвобождение энергии
artifact-effect-hint-biochemical = Биохимическое воздействие
artifact-effect-hint-destruction = Полномасштабные разрушения
artifact-effect-hint-gun = Маленький ускоритель частиц
artifact-effect-hint-multitool = Конгломерат устройств
artifact-effect-hint-storage = Внутренняя камера
artifact-effect-hint-drill = Зазубренный вращатель
artifact-effect-hint-soap = Смазанная поверхность
artifact-effect-hint-communication = Дальняя связь
artifact-effect-hint-phasing = Структурная фазировка
artifact-effect-hint-sentience = Неврологическая активность
# the triggers should be more obvious than the effects
# gives people an idea of what to do: don't be too specific (i.e. no "welders")
artifact-trigger-hint-electricity = Электричество
artifact-trigger-hint-heat = Высокая температура
artifact-trigger-hint-physical = Физические повреждения
artifact-trigger-hint-tool = Использование инструментов
artifact-trigger-hint-music = Звуковые вибрации
artifact-trigger-hint-water = Водочувствительность
artifact-trigger-hint-magnet = Магнитные волны
artifact-trigger-hint-death = Эссенция жизни
artifact-trigger-hint-radiation = Радиация
artifact-trigger-hint-pressure = Экстремальное давление
artifact-trigger-hint-gas = Газ
artifact-trigger-hint-land = Активное замедление