Remove most IEntity usages from explosions (#5240)

* Remove most IEntity usages from Destructible and Explosions

* Perform a minute amount of cleanup

* Fix build
This commit is contained in:
Javier Guardia Fernández
2021-11-09 21:24:35 +01:00
committed by GitHub
parent 3a4186f6f6
commit 42aaba9a5d
28 changed files with 294 additions and 277 deletions

View File

@@ -10,14 +10,14 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
[DataDefinition]
public class EmptyAllContainersBehaviour : IThresholdBehavior
{
public void Execute(EntityUid owner, DestructibleSystem system, IEntityManager entityManager)
public void Execute(EntityUid owner, DestructibleSystem system)
{
if (!entityManager.TryGetComponent<ContainerManagerComponent>(owner, out var containerManager))
if (!system.EntityManager.TryGetComponent<ContainerManagerComponent>(owner, out var containerManager))
return;
foreach (var container in containerManager.GetAllContainers())
{
container.EmptyContainer(true, entityManager.GetComponent<TransformComponent>(owner).Coordinates);
container.EmptyContainer(true, system.EntityManager.GetComponent<TransformComponent>(owner).Coordinates);
}
}
}