Maint ambience tweaks (#16917)
This commit is contained in:
@@ -55,6 +55,11 @@ public sealed class NearbyEntitiesRule : RulesRule
|
||||
|
||||
public sealed class NearbyTilesPercentRule : RulesRule
|
||||
{
|
||||
/// <summary>
|
||||
/// If there are anchored entities on the tile do we ignore the tile.
|
||||
/// </summary>
|
||||
[DataField("anchored")] public bool Anchored;
|
||||
|
||||
[DataField("percent", required: true)]
|
||||
public float Percent;
|
||||
|
||||
@@ -120,6 +125,12 @@ public sealed class NearbyAccessRule : RulesRule
|
||||
|
||||
public sealed class NearbyComponentsRule : RulesRule
|
||||
{
|
||||
/// <summary>
|
||||
/// Does the entity need to be anchored.
|
||||
/// </summary>
|
||||
[DataField("anchored")]
|
||||
public bool Anchored;
|
||||
|
||||
[DataField("count")] public int Count;
|
||||
|
||||
[DataField("components", required: true)]
|
||||
|
||||
Reference in New Issue
Block a user