@@ -1,4 +1,4 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory;
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using Content.Shared.Weapons.Ranged.Components;
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using Content.Shared.Weapons.Ranged.Components;
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using Content.Shared.Weapons.Ranged.Events;
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using Content.Shared.Weapons.Ranged.Events;
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@@ -42,7 +42,7 @@ public partial class SharedGunSystem
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while (enumerator.NextItem(out var item))
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while (enumerator.NextItem(out var item))
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{
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{
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if (component.ProviderWhitelist == null || component.ProviderWhitelist.IsValid(item, EntityManager))
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if (component.ProviderWhitelist == null || !component.ProviderWhitelist.IsValid(item, EntityManager))
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continue;
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continue;
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|
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slotEntity = item;
|
slotEntity = item;
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||||||
|
|||||||
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