Fix a bunch of compiler warnigns.
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@@ -10,7 +10,7 @@ namespace Content.Client.GameObjects.EntitySystems
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[UsedImplicitly]
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public class InstrumentSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming;
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[Dependency] private readonly IGameTiming _gameTiming = default;
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public override void Initialize()
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{
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